xion

xion

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character modeling. June 23, 2009, 7:52 p.m.

To better rephrase this question, is there a way to “template” model one side of a character, so that way the other side can mimic as well.

In lightwave, its called “turning on the symmetry in the Y-axis”.

In maya, its called “deleting one side of the model, then makinga copy, and then re-positioning it to the other side and then template it”.

In 3ds max, its the same as maya's method.

Therefore, is this possible in houdini?

I want to know, because I plan on buying the apprentice version soon.

Thanks in advance.