Xuqiang Zhang

xtvjxk123456

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Cannot get maya_colorset_name[] to work April 9, 2019, 12:12 a.m.

juliap
Yeah, looks like it loses the mapping if the Alpha isn't also specified. The default color set type that it creates in maya is RGBA, but it should respect the presence/absence of Alpha and/or size of the color attr (since it seems likely that it's bailing early somewhere due to the lack of alpha, and missing out on the name remapping - I will take a look) - I guess I've gotten into the alpha setting habit cause that's what Maya expects.

J.
You're right, it works fine now.
color set name can be renamed correctly
Thanks!!

Cannot get maya_colorset_name[] to work April 1, 2019, 1:09 a.m.

still not work
I can't figure out why

colorset name in maya still named Cd,Cd2

Cannot get maya_colorset_name[] to work March 28, 2019, 4:11 a.m.

creepmaster
juliap
The problem is the the color attributes that the plugin uses are string tuples and not string arrays. It was done that way because HAPI supported string tuples and not arrays. And we don't support string tuples in attributeCreate because string tuples are not commonly used by many other Houdini nodes. So if you want to set up the color set name mapping for geo that originates in Houdini and not from a a Maya input, the easiest way is probably to add those detail attrs in a python node.

Thanks Juliap, I went back and make it Tuple in Python SOP. But still, Maya wont read it.


sorry, I can't make that work, can you show me some detail?