This video will explore how to create geometry using curves. We'll create a NURBS profile curve in the orthographic view and then use the Revolve Shelf tool to make a wine glass. Then we will output the geometry initially as a NURBS surface and then convert to polys. Afterwards, we'll look at using the Crease SOP to harden some edges and then see how to apply subdivision on the geometry at render time.

CREATED BY

#Houdini#Curve#SOP#Revolve#Quickstart

COMMENTS

Please log in to leave a comment.