This video will explore how to create geometry using curves. We'll create a NURBS profile curve in the orthographic view and then use the Revolve Shelf tool to make a wine glass. Then we will output the geometry initially as a NURBS surface and then convert to polys. Afterwards, we'll look at using the Crease SOP to harden some edges and then see how to apply subdivision on the geometry at render time.



For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

More from SideFX


  • There are currently no comments

Please log in to leave a comment.