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In this video, we build a complete ocean from scratch, from setting up the spectrum to rendering a cinematic look in Solaris, all explained clearly and efficiently.


We cover:

🌊 Ocean creation using Ocean Spectrum

🔁 Fixing wave repetition with wave instancing

🎞 Solaris workflow & Houdini Ocean Procedural for optimization

🎨 From default shader to a cinematic ocean look


It’s a compact yet complete dive into ocean FX, ideal for beginners and anyone looking to polish their shading/rendering pipeline.

CREATED BY

MARIO LEONE

Originally from Italy, visual arts have been my passion for as long as I can remember. I worked as photographer for several years and I joined the VFX industry 2 years ago. Now I focus on Education! I’m working as an Environment art professor at Voxel school, teaching Houdini & Unreal. I also founded NodeFlow, a Youtube channel supported by SideFX where I share educational content with the community. In 2024 I was one of the few winners of the Rookies Context, my work has been featured by NVIDIA, and I had the chance to publish articles regarding my art in leading platforms like 3D World, Creative Bloq, The Rookies & Think Tank Training Center. Find my Personal work here: https://vimeo.com/865083222 Check my Youtube channel: https://www.youtube.com/@nodeflowhoudini And Hey, if you read it until here, thank you so much, I am excited to work with you, either as Professor or as Houdini Generalist!

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