Geometry to surface using UVs

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Hi all,

I'm trying to use the UVs on a mesh to "project" mesh detail onto the surface. I've tried with primuv/xyzdist and with uvsample but for some reason some of the mesh gets projected perfectly and some is a mess. Would appreciate if someone could take a look at my file and tell me if I'm making a silly mistake!

Thanks,
Ryan

https://drive.google.com/file/d/17BILq5NtdzQkHBC8h3Kjl2LfxJ7klSgw/view?usp=sharing [drive.google.com]
(link to download - had to save geo + texture in file so it's too large to upload here)

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Edited by canonball900 - May 17, 2024 17:49:37

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Screenshot 2024-05-17 at 11.48.50PM.png (694.2 KB)

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Not sure if this is an exact fit, but check out this link:
https://forums.odforce.net/topic/31788-orient-along-organic-surface/#comment-175716 [forums.odforce.net]
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