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GUI_GeoRender.h File Reference
#include <UT/UT_BoundingBox.h>
#include <UT/UT_Lock.h>
#include <UT/UT_Rect.h>
#include <UT/UT_String.h>
#include <UT/UT_StringMap.h>
#include <UT/UT_Matrix4.h>
#include <UT/UT_ValArray.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_Array.h>
#include <DEP/DEP_MicroNode.h>
#include <RE/RE_Types.h>
#include <RE/RE_Texture.h>
#include <RE/RE_TimerQuery.h>
#include <RE/RE_ContextSpecificTable.h>
#include <GA/GA_Attribute.h>
#include <GR/GR_Defines.h>
#include <GR/GR_RenderInfo.h>
#include <GT/GT_Primitive.h>
#include <GU/GU_DetailHandle.h>
#include <GU/GU_SelectType.h>
#include "GUI_GroupData.h"
#include "GUI_RenderCommon.h"
#include "GUI_DisplayOption.h"
#include "GUI_DetailLook.h"
#include "GUI_PrimitiveHook.h"
#include "GUI_API.h"
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Go to the source code of this file.

Classes

class  GUI_GeoRender
 
class  GUI_GeoRender::gui_BoundaryData
 

Typedefs

using GUI_PrimTypeKey = std::pair< GA_PrimitiveTypeId, GT_PrimitiveType >
 

Typedef Documentation

Definition at line 75 of file GUI_GeoRender.h.