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HdGpSceneIndexPlugin Class Reference

#include <sceneIndexPlugin.h>

+ Inheritance diagram for HdGpSceneIndexPlugin:

Public Member Functions

 HdGpSceneIndexPlugin ()
 
- Public Member Functions inherited from HdSceneIndexPlugin
HD_API HdSceneIndexBaseRefPtr AppendSceneIndex (const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs)
 
- Public Member Functions inherited from HfPluginBase
virtual HF_API ~HfPluginBase ()
 

Protected Member Functions

HdSceneIndexBaseRefPtr _AppendSceneIndex (const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs) override
 
- Protected Member Functions inherited from HdSceneIndexPlugin
 HdSceneIndexPlugin ()=default
 
HD_API ~HdSceneIndexPlugin () override
 
- Protected Member Functions inherited from HfPluginBase
HF_API HfPluginBase ()=default
 

Detailed Description

HdGpSceneIndexPlugin provides HdSceneIndexPluginRegistry access to instantiate HdGpGenerativeProceduralResolvingSceneIndex either directly or automatically via RegisterSceneIndexForRenderer.

Definition at line 40 of file sceneIndexPlugin.h.

Constructor & Destructor Documentation

HdGpSceneIndexPlugin::HdGpSceneIndexPlugin ( )

Member Function Documentation

HdSceneIndexBaseRefPtr HdGpSceneIndexPlugin::_AppendSceneIndex ( const HdSceneIndexBaseRefPtr &  inputScene,
const HdContainerDataSourceHandle &  inputArgs 
)
overrideprotectedvirtual

Subclasses implement this to instantiate one or more scene indicies which take the provided scene as input. The return value should be the final scene created – or the inputScene itself if nothing is created.

Reimplemented from HdSceneIndexPlugin.


The documentation for this class was generated from the following file: