Houdini 20.0 Shelf tools

Follow Target shelf tool

Attach piece of cloth to its internal animation.

On this page

Overview

This tool creates soft body constraints that attach to the cloth object’s internal animation.

Another use for this tool is to re-attach existing constraints. You can select an existing constraint during the first step in which case the tool will become a re-attachment tool.

Manipulating constraints in the viewport

To...Do this

Create new cloth constraints

  1. Click the Follow Target tool on the Cloth or Solid shelf.

  2. Select the cloth object you want to constrain, then press Enter.

  3. Select the points on the selected object you want to constrain, then press Enter.

Re-attach existing constraints

  1. Click the Follow Target tool on the Cloth shelf.

  2. Select the constraint(s) you want to re-attach, then press Enter.

Note

This tool will create a spring SBD constraint by default. You can change it to a pin constraint in the Type dropdown menu on the Operation Controls toolbar.

For specific parameter help see the SBD Constraint node help.

See also

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical