Houdini 18.0 Shelf tools Crowds tab

Add Clip shelf tool

Adds an animation clip to an agent primitive.

This tool adds a new animation clip to an agent. The source can be a character rig in the scene, an FBX file on disk, or a Skeleton primitive from a USD file or LOP node.

Using Add Clip

  1. Click the Add Clip tool on the Crowds tab.

  2. Select the agent primitive to add a clip to and press Enter to confirm your selection.

  3. If the animation source is a character in the scene, click to interactively select the character, or to use a node chooser dialog.

  4. If the animation source is an FBX file, click FBX and then select the file using .

  5. If the animation source is a USD file, click USD and then select the file using .

  6. If the animation source is a LOP node, click to select the LOP via the node chooser dialog.

  7. Enter a name for the animation clip, and then press the OK button to finish.

  8. If the animation source was a USD file or LOP node, the Agent Clip SOP’s Skeleton Primitives parameter can be used to select the source Skeleton primitive(s) in the USD stage.

See also

Crowds tab

Examples