Houdini 16.5 Shelf tools Grains tab

RBD Grains shelf tool

Fills an object with spheres and uses the Bullet solver to drive them.

The tool fills an object with spheres and uses the Bullet solver to drive them. For small numbers of sand grains, (less than a thousand) Bullet is both faster and produces better results. In particular, with Bullet you can get the grains rolling off piles as you have orientations. This is useful for close up shots where you can see individual grains or for scenes where the particles are big such as corn kernels or a ball pit.

Using RBD Grains

  1. Select the geometry object to convert to RBD grains.

  2. Click the RBD Grains tool on the Grains tab.

Note

This shelf tool creates a Bullet RBD network of spheres and constraints with a Rigid Body Solver.

Grains tab