HDK
|
Blur node implementation. More...
#include <BlurNode.h>
Public Member Functions | |
void | emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
Emit function definition for the given node instance. More... | |
void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
Emit the function call or inline source code for given node instance in the given context. More... | |
Public Member Functions inherited from ConvolutionNode | |
void | createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const override |
Public Member Functions inherited from ShaderNodeImpl | |
virtual | ~ShaderNodeImpl () |
virtual const string & | getTarget () const |
virtual void | initialize (const InterfaceElement &element, GenContext &context) |
const string & | getName () const |
Return the name of this implementation. More... | |
size_t | getHash () const |
virtual void | addInputs (ShaderNode &node, GenContext &context) const |
Add additional inputs on a node. More... | |
virtual void | setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const |
Set values for additional inputs on a node. More... | |
virtual void | addClassification (ShaderNode &node) const |
Add additional classifications on a node. More... | |
virtual void | emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
Emit declaration and initialization of output variables to use in a function call. More... | |
virtual ShaderGraph * | getGraph () const |
virtual bool | isEditable (const ShaderInput &) const |
virtual bool | isEditable (const ShaderGraphInputSocket &) const |
Protected Member Functions | |
BlurNode () | |
Constructor. More... | |
virtual void | emitSamplingFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const =0 |
Emit function definitions for sampling functions used by this node. More... | |
bool | acceptsInputType (const TypeDesc *type) const override |
Return if given type is an acceptible input. More... | |
void | computeSampleOffsetStrings (const string &sampleSizeName, const string &offsetTypeString, unsigned int filterWidth, StringVec &offsetStrings) const override |
Compute offset strings for sampling. More... | |
virtual void | outputSampleArray (const ShaderGenerator &shadergen, ShaderStage &stage, const TypeDesc *inputType, const string &sampleName, const StringVec &sampleStrings) const |
Output sample array. More... | |
Protected Member Functions inherited from ConvolutionNode | |
ConvolutionNode () | |
Constructor. More... | |
virtual const ShaderInput * | getSamplingInput (const ShaderNode &node) const |
void | emitInputSamplesUV (const ShaderNode &node, unsigned int sampleCount, unsigned int filterWidth, float filterSize, float filterOffset, const string &sampleSizeFunctionUV, GenContext &context, ShaderStage &stage, StringVec &sampleStrings) const |
Protected Member Functions inherited from ShaderNodeImpl | |
ShaderNodeImpl () | |
Protected constructor. More... | |
Static Protected Attributes | |
static const string | _sampleSizeFunctionUV |
static const float | _filterSize |
static const float | _filterOffset |
static const string | BOX_FILTER |
Box filter option on blur. More... | |
static const string | BOX_WEIGHTS_VARIABLE |
Box filter weights variable name. More... | |
static const string | GAUSSIAN_FILTER |
Gaussian filter option on blur. More... | |
static const string | GAUSSIAN_WEIGHTS_VARIABLE |
Gaussian filter weights variable name. More... | |
static const string | FILTER_LIST |
List of filters. More... | |
static const string | IN_STRING |
String constants. More... | |
static const string | FILTER_TYPE_STRING |
static const string | FILTER_SIZE_STRING |
Additional Inherited Members | |
Protected Attributes inherited from ShaderNodeImpl | |
string | _name |
size_t | _hash |
Blur node implementation.
Definition at line 14 of file BlurNode.h.
|
protected |
Constructor.
Return if given type is an acceptible input.
Implements ConvolutionNode.
|
overrideprotectedvirtual |
Compute offset strings for sampling.
Implements ConvolutionNode.
|
overridevirtual |
Emit the function call or inline source code for given node instance in the given context.
Reimplemented from ShaderNodeImpl.
|
overridevirtual |
Emit function definition for the given node instance.
Reimplemented from ShaderNodeImpl.
|
protectedpure virtual |
Emit function definitions for sampling functions used by this node.
Implemented in BlurNodeMdl, BlurNodeGlsl, BlurNodeMsl, and BlurNodeOsl.
|
protectedvirtual |
Output sample array.
Reimplemented in BlurNodeMdl.
Definition at line 40 of file BlurNode.h.
Definition at line 39 of file BlurNode.h.
Definition at line 38 of file BlurNode.h.
Box filter option on blur.
Definition at line 43 of file BlurNode.h.
Box filter weights variable name.
Definition at line 45 of file BlurNode.h.
List of filters.
Definition at line 53 of file BlurNode.h.
Definition at line 58 of file BlurNode.h.
Definition at line 57 of file BlurNode.h.
Gaussian filter option on blur.
Definition at line 48 of file BlurNode.h.
Gaussian filter weights variable name.
Definition at line 50 of file BlurNode.h.
String constants.
Definition at line 56 of file BlurNode.h.