HDK
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Closure layer node implementation. More...
#include <ClosureLayerNode.h>
Public Member Functions | |
void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
Emit the function call or inline source code for given node instance in the given context. More... | |
Public Member Functions inherited from ShaderNodeImpl | |
virtual | ~ShaderNodeImpl () |
virtual const string & | getTarget () const |
virtual void | initialize (const InterfaceElement &element, GenContext &context) |
const string & | getName () const |
Return the name of this implementation. More... | |
size_t | getHash () const |
virtual void | addInputs (ShaderNode &node, GenContext &context) const |
Add additional inputs on a node. More... | |
virtual void | setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const |
Set values for additional inputs on a node. More... | |
virtual void | addClassification (ShaderNode &node) const |
Add additional classifications on a node. More... | |
virtual void | createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const |
virtual void | emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
Emit function definition for the given node instance. More... | |
virtual void | emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
Emit declaration and initialization of output variables to use in a function call. More... | |
virtual ShaderGraph * | getGraph () const |
virtual bool | isEditable (const ShaderInput &) const |
virtual bool | isEditable (const ShaderGraphInputSocket &) const |
Static Public Member Functions | |
static ShaderNodeImplPtr | create () |
Static Public Attributes | |
static const string | TOP |
String constants. More... | |
static const string | BASE |
static const string | THICKNESS |
static const string | IOR |
Additional Inherited Members | |
Protected Member Functions inherited from ShaderNodeImpl | |
ShaderNodeImpl () | |
Protected constructor. More... | |
Protected Attributes inherited from ShaderNodeImpl | |
string | _name |
size_t | _hash |
Closure layer node implementation.
Definition at line 14 of file ClosureLayerNode.h.
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static |
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overridevirtual |
Emit the function call or inline source code for given node instance in the given context.
Reimplemented from ShaderNodeImpl.
Definition at line 23 of file ClosureLayerNode.h.
Definition at line 25 of file ClosureLayerNode.h.
Definition at line 24 of file ClosureLayerNode.h.
String constants.
Definition at line 22 of file ClosureLayerNode.h.