HDK
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#include <renderSettingsFilteringSceneIndex.h>
Static Public Member Functions | |
static HDSI_API HdsiRenderSettingsFilteringSceneIndexRefPtr | New (const HdSceneIndexBaseRefPtr &inputSceneIndex, const HdContainerDataSourceHandle &inputArgs) |
Static Public Member Functions inherited from TfRefBase | |
static TF_API void | SetUniqueChangedListener (UniqueChangedListener listener) |
Additional Inherited Members | |
Public Types inherited from TfRefBase | |
typedef void(* | UniqueChangedFuncPtr )(TfRefBase const *, bool) |
Scene index that provides the following functionality in service of the HdRenderSettingsSchema:
inputArgs
constructor argument) that are relevant to the renderer. An empty array implies no filtering.Definition at line 53 of file renderSettingsFilteringSceneIndex.h.
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protected |
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overridevirtual |
Returns the paths of all scene index prims located immediately below primPath
. This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath()
; such a traversal is expected to give the same set of prims as the flattening of the scene index's PrimsAdded
and PrimsRemoved
messages. This function is expected to be threadsafe.
Implements HdSceneIndexBase.
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overridevirtual |
Returns a pair of (prim type, datasource) for the object at primPath
. If no such object exists, the type will be the empty token and the datasource will be null. This function is expected to be threadsafe.
Implements HdSceneIndexBase.
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static |