HDK
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#include <vulkan_structs.hpp>
Public Types | |
using | Type = PhysicalDeviceMeshShaderFeaturesNV |
Definition at line 63110 of file vulkan_structs.hpp.
using VULKAN_HPP_NAMESPACE::CppType< StructureType, StructureType::ePhysicalDeviceMeshShaderFeaturesNV >::Type = PhysicalDeviceMeshShaderFeaturesNV |
Definition at line 63112 of file vulkan_structs.hpp.