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#include <vulkan_structs.hpp>
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using | NativeType = VkPhysicalDeviceShaderFloat16Int8Features |
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static const bool | allowDuplicate = false |
static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType | structureType = StructureType::ePhysicalDeviceShaderFloat16Int8Features |
Definition at line 71017 of file vulkan_structs.hpp.
using VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features::NativeType = VkPhysicalDeviceShaderFloat16Int8Features |
Definition at line 71019 of file vulkan_structs.hpp.
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Definition at line 71025 of file vulkan_structs.hpp.
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Definition at line 71036 of file vulkan_structs.hpp.
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Definition at line 71075 of file vulkan_structs.hpp.
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Definition at line 71070 of file vulkan_structs.hpp.
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Definition at line 71104 of file vulkan_structs.hpp.
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Definition at line 71044 of file vulkan_structs.hpp.
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Definition at line 71095 of file vulkan_structs.hpp.
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Definition at line 71051 of file vulkan_structs.hpp.
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Definition at line 71057 of file vulkan_structs.hpp.
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Definition at line 71063 of file vulkan_structs.hpp.
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Definition at line 71021 of file vulkan_structs.hpp.
void* VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features::pNext = {} |
Definition at line 71112 of file vulkan_structs.hpp.
VULKAN_HPP_NAMESPACE::Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features::shaderFloat16 = {} |
Definition at line 71113 of file vulkan_structs.hpp.
VULKAN_HPP_NAMESPACE::Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features::shaderInt8 = {} |
Definition at line 71114 of file vulkan_structs.hpp.
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Definition at line 71022 of file vulkan_structs.hpp.
VULKAN_HPP_NAMESPACE::StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features::sType = StructureType::ePhysicalDeviceShaderFloat16Int8Features |
Definition at line 71111 of file vulkan_structs.hpp.