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HUSD_ManagePrims.h
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1 /*
2  * Copyright 2019 Side Effects Software Inc.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 
18 #ifndef __HUSD_ManagePrims_h__
19 #define __HUSD_ManagePrims_h__
20 
21 #include "HUSD_API.h"
22 #include "HUSD_DataHandle.h"
23 #include <UT/UT_StringHolder.h>
24 
26 {
27 public:
30 
31  // Copy a primspec from one location to another.
32  bool copyPrim(const UT_StringRef &source_primpath,
33  const UT_StringRef &dest_primpath,
34  const UT_StringRef &parentprimtype) const;
35 
36  // Move a primspec from one location to another.
37  bool movePrim(const UT_StringRef &source_primpath,
38  const UT_StringRef &dest_primpath,
39  const UT_StringRef &parentprimtype) const;
40 
41  // Delete a primspec.
42  bool deletePrim(const UT_StringRef &primpath) const;
43 
44  // Set the reference value for a primitive.
45  bool setPrimReference(const UT_StringRef &primpath,
46  const UT_StringRef &reffilepath,
47  const UT_StringRef &refprimpath,
48  bool as_payload) const;
49 
50  // Set the transform for a primitive.
51  bool setPrimXform(const UT_StringRef &primpath,
52  const UT_Matrix4D &xform) const;
53 
54  // Set a variant set/name for a primitive.
55  bool setPrimVariant(const UT_StringRef &primpath,
56  const UT_StringRef &variantset,
57  const UT_StringRef &variantname);
58 
59  int primEditorNodeId() const
60  { return myPrimEditorNodeId; }
61  void setPrimEditorNodeId(int nodeid)
62  { myPrimEditorNodeId = nodeid; }
63 
64 private:
65  HUSD_AutoLayerLock &myLayerLock;
66  int myPrimEditorNodeId;
67 };
68 
69 #endif
70 
#define HUSD_API
Definition: HUSD_API.h:32
int primEditorNodeId() const
void setPrimEditorNodeId(int nodeid)