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#include "RE_Types.h"#include <iosfwd>#include <UT/UT_Lock.h>#include <UT/UT_String.h>#include <UT/UT_UniquePtr.h>
Include dependency graph for RE_ShaderHandle.h:
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Classes | |
| class | RE_ShaderHandle |
| Simple interface to building a shader from a .prog file. More... | |