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HDK
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This is the complete list of members for DM_VPortAgent, including all inherited members.
| actionKeyEcho(const char *, const char *custom_suffix=0) | UI_Object | static |
| addDependent(UI_Object *who) | UI_Object | |
| addKeyDelegateClientship(UI_KeyDelegate *) | UI_Object | |
| applyEnvMapOverride(RE_Render *r) const | DM_VPortAgent | |
| boxPickComponent(RE_Render *r, const UT_DimRect &area, uint8 *texture, UT_Array< GR_PickRecord > &pick_records, bool sort_records, unsigned pickmask, GEO_PrimTypeCompat::TypeMask pmask, bool visible_only, bool contained, bool interactive, const GUI_DetailList *geos) | DM_VPortAgent | |
| boxPickObject(RE_Render *r, const UT_DimRect &area, uint8 *texture, UT_Array< GR_PickRecord > &pick_records, bool visible_only, bool wholy_contained, const GUI_DetailList *geos) | DM_VPortAgent | |
| buildFullPath(UT_WorkBuffer &string) const | UI_Object | |
| bumpQueueCount(int dir) | UI_Object | inline |
| changeType(UI_Object *by, DM_ViewportType new_type) | DM_VPortAgent | |
| checkAndClearTransientFloorFlag() | DM_VPortAgent | inline |
| className() const | UI_Object | inlinevirtual |
| cleanupBackfaceAndWinding(RE_Render *r, int setup_flags) | DM_VPortAgent | |
| cleanupGeometry(RE_RenderContext r) | DM_VPortAgent | |
| cleanupLights() | DM_VPortAgent | |
| cleanupViewport() | DM_VPortAgent | |
| cleanupViewUniforms(RE_RenderContext rc) | DM_VPortAgent | |
| cleanupViewUniformsGL(RE_Render *r) | DM_VPortAgent | |
| close() | DM_VPortAgent | |
| collectGPUTimers(RE_Render *r) | DM_VPortAgent | |
| copyBeautyToTexture(RE_Render *r, const UT_DimRect &src_area, RE_Texture *dst_texture, int dst_layer) const | DM_VPortAgent | |
| copyBeautyToTexture(RV_Render *r, const UT_DimRect &src_area, RV_VKImage *dst_texture, int dst_layer) const | DM_VPortAgent | |
| currentCamera() const | DM_VPortAgent | |
| currentDetail() const | DM_VPortAgent | |
| currentDetail() | DM_VPortAgent | |
| debugQueueEventsFor(const UI_Value *value, const char *name, UI_EventType t=UI_EVENT_NO_EVENT) const | UI_Object | |
| deleteReferences(UI_Object *to_whom) | UI_Object | virtual |
| dependents() const | UI_Object | inline |
| dependents() | UI_Object | inlineprotected |
| distributeEvent(UI_Event *event, int upwards) | UI_Object | |
| dm_SetupTask class | DM_VPortAgent | friend |
| DM_VPortAgent(DM_SceneManager &app, DM_Viewport *display, GUI_ViewState *view, DM_ViewportType type=DM_VIEWPORT_PERSPECTIVE) | DM_VPortAgent | |
| doRender(RE_Render *r, int x, int y) | DM_VPortAgent | |
| drawBackground(bool draw) | DM_VPortAgent | |
| extractColorImage(RE_RenderContext r) | DM_VPortAgent | |
| extractDepthImage(RE_RenderContext r) | DM_VPortAgent | |
| fastSetupGeometry(RE_RenderContext r) | DM_VPortAgent | |
| generateEvent(UI_EventType t, UI_Object *target) | UI_Object | |
| getAllLights() const | DM_VPortAgent | inline |
| getBeautyLUT() | DM_VPortAgent | |
| getBeautyPassDepthImage(RE_Render *r) | DM_VPortAgent | |
| getBeautyPassDepthTexture(RE_Render *r, bool resolve_aa=true) const | DM_VPortAgent | |
| getBeautyPassHDR() const | DM_VPortAgent | |
| getBeautyPassImage(RE_Render *r) | DM_VPortAgent | |
| getBeautyPassTexture(RE_Render *r, bool resolve_aa=true) const | DM_VPortAgent | |
| getBoundingBox(UT_BoundingBox &bbox, const UT_Matrix3R *rot, bool non_templated_only, bool skip_view_cam, const DM_Viewport &viewport) const | DM_VPortAgent | |
| getComponentPickBuffers(UT_SharedPtr< RE_Texture > &pickhigh, UT_SharedPtr< RE_Texture > &picklow, UT_SharedPtr< RE_Texture > &depth) | DM_VPortAgent | |
| getComponentPickGeos(const GUI_DetailList *looks, unsigned int xray_pickmask, UT_Array< GUI_GeoRender * > &out_all_geos, UT_Array< GUI_GeoRender * > &out_xray_geos) | DM_VPortAgent | |
| getComposite() | DM_VPortAgent | inline |
| getCurrentDetail() const | DM_VPortAgent | |
| getDetailLook(int look_id, const GUI_DetailList *geos) | DM_VPortAgent | |
| getDetailLook(int node_id) const | DM_VPortAgent | |
| getDetailLookByIndex(int index) const | DM_VPortAgent | |
| getDetails() const | DM_VPortAgent | |
| getDetails() | DM_VPortAgent | |
| getDisplay() const | DM_VPortAgent | inline |
| getDisplay() | DM_VPortAgent | inline |
| getFloorInterface() const | DM_VPortAgent | inline |
| getFloorInterface() | DM_VPortAgent | inline |
| getFogVolumeTexture() const | DM_VPortAgent | |
| getFramebufferUsageKB(bool hdr, bool hql, bool trans, int aa) | DM_VPortAgent | |
| getHomeAxis() const | DM_VPortAgent | |
| getInputQueue() | UI_Object | inlinestatic |
| getLightingPass() const | DM_VPortAgent | inline |
| getManager() | UI_Object | inlinestatic |
| getName() const | UI_Object | |
| getNumOpaqueObjects() const | DM_VPortAgent | |
| getNumTransparentObjects() const | DM_VPortAgent | |
| getNumUnlitObjects() const | DM_VPortAgent | |
| getNumXRayObjects() const | DM_VPortAgent | |
| getObjectPickGeos(const GUI_DetailList *looks, UT_Array< GUI_GeoRender * > &out_all_geos, UT_Array< GUI_GeoRender * > &out_xray_geos, UT_Array< GUI_GeoRender * > &out_xray_sec_geos) | DM_VPortAgent | |
| getOpaqueObject(int index) const | DM_VPortAgent | |
| getParent() const | UI_Object | inline |
| getProxyId() | UI_Object | |
| getRandomDitherTexture(RE_Render *r) | DM_VPortAgent | |
| getRotoViewType() | DM_VPortAgent | |
| getSceneVersion(fpreal t, bool shadow, bool &timedep) | DM_VPortAgent | |
| getTransparencyLayers(RE_RenderContext r, const GUI_DisplayOption *disp) | DM_VPortAgent | |
| getTransparentObject(int index) const | DM_VPortAgent | |
| getUniqueId() const | DM_VPortAgent | |
| getUnlitObject(int index) const | DM_VPortAgent | |
| getViewStateRef() const | DM_VPortAgent | |
| getViewStateRef() | DM_VPortAgent | |
| getViewType() const | DM_VPortAgent | inline |
| getXRayObject(int index) const | DM_VPortAgent | |
| getZBufferTransform(float zt[2], RE_Light *light=NULL, bool reverse_depth=false) | DM_VPortAgent | |
| handleDisplayOptionEvent(UI_Event *e) | DM_VPortAgent | |
| handleEvent(UI_Event *event) | UI_Object | virtual |
| handleLocateEvent(UI_Event *e) | DM_VPortAgent | |
| handleNewGeometryEvent(UI_Event *e) | DM_VPortAgent | |
| handleViewParameterEvent(UI_Event *e) | DM_VPortAgent | |
| hasDependents() const | UI_Object | inline |
| hasLocates() | DM_VPortAgent | |
| hooks() const | DM_VPortAgent | inline |
| initFogVolume(RE_Render *r, DM_Viewport *vport, GUI_FogMode fog, const RE_Texture *zdepth) const | DM_VPortAgent | |
| initGPUTimers(RE_Render *r) | DM_VPortAgent | |
| interestedInValue(UI_Value *) | UI_Object | |
| interestingEvent(UI_EventType t, UI_DeviceEvent *event) const | UI_Object | virtual |
| invalidatePickBuffers() | DM_VPortAgent | |
| isActiveRender() const | DM_VPortAgent | |
| isAncestor(const UI_Object *who) const | UI_Object | |
| isDependent(UI_Object *who) const | UI_Object | |
| isGeoSetup() const | DM_VPortAgent | inline |
| isLopsView() const | DM_VPortAgent | |
| isOrtho() const | DM_VPortAgent | |
| isToolbarLinked() const | DM_VPortAgent | |
| keycmp(const char *, int key) | UI_Object | static |
| keycmp(const char *, int key, const UI_HotkeyEcho &) | UI_Object | static |
| keyEcho(const char *, const UI_HotkeyEcho &) | UI_Object | static |
| markGeoSetup(bool setup, DM_Viewport *setup_port=NULL) | DM_VPortAgent | |
| modeler() const | DM_VPortAgent | inline |
| needsOverlayRender() const | DM_VPortAgent | inline |
| needsToDrawFloor() const | DM_VPortAgent | inline |
| operator=(const UI_Object &)=delete | UI_Object | |
| overlayRender(RE_Render *r, int x, int y) | DM_VPortAgent | |
| overlayRenderFloor(RE_Render *r, int x, int y) | DM_VPortAgent | |
| postCleanupGeometry(RE_Render *r) | DM_VPortAgent | |
| prepareABufferFront(RE_RenderContext r, int nsamples) | DM_VPortAgent | |
| prepareStencilRouting(RE_RenderContext r, int nsamples) | DM_VPortAgent | |
| preSetupGeometry(RE_Render *r) | DM_VPortAgent | |
| preTerminateCallback() | UI_Object | inlineprotectedvirtual |
| purgeEvents(UI_EventType t, UI_Object *target, UI_EventMethod method=0) | UI_Object | |
| RasterPtr typedef | DM_VPortAgent | |
| refresh() const | DM_VPortAgent | |
| relayEvent(UI_Event *event, UI_Object *target) | UI_Object | |
| removeDependent(UI_Object *who) | UI_Object | |
| removeKeyDelegateClientship(UI_KeyDelegate *) | UI_Object | |
| removeValueInterest(UI_Value *) | UI_Object | |
| renderBackgroundImage(RE_RenderContext r) | DM_VPortAgent | |
| renderDecorations(RE_RenderContext r, GUI_DisplayOption *dispopt, bool hover_decorations) | DM_VPortAgent | |
| renderFloor(RE_RenderContext r, int x, int y) | DM_VPortAgent | |
| renderForegroundImage(RE_RenderContext r) | DM_VPortAgent | |
| renderGeometry(RE_RenderContext r, GR_RenderMode render_type, GR_ShadingPass shade_pass, GR_AlphaPass apass, OP_Bundle *visible_objs=NULL, DM_GeoSortMode sort=DM_GEO_UNSORTED) | DM_VPortAgent | |
| renderHandles(RE_Render *r, int x, int y, unsigned mask) | DM_VPortAgent | |
| renderSingleGeo(RE_RenderContext r, GUI_GeoRender *gr, GR_RenderMode render_type, GR_ShadingPass shading_pass, GR_AlphaPass ap, bool init_lights, bool treat_uv_viewport_as_3d=false, GR_ThreadingPass thread_mode=GR_THREADING_SINGLE) | DM_VPortAgent | |
| renderSomeGeometry(RE_RenderContext r, int x, int y, const UT_Array< OP_Node * > *nodes, const UT_IntArray *look_ids, const UT_IntArray *detail_indexes, GR_RenderMode render_type, GR_ShadingPass shade_pass, GR_AlphaPass apass, bool do_geometry_setup) | DM_VPortAgent | |
| renderToVulkanImages() | DM_VPortAgent | |
| renderVulkan(RE_RenderContext r, UT_Vector2i res) | DM_VPortAgent | |
| replaceDependent(UI_Object *who, UI_Object *with) | UI_Object | |
| requestDraw() | DM_VPortAgent | inline |
| resetForNew() | DM_VPortAgent | |
| resolveBeautyColorPass(RE_Render *r, RE_Texture *aa_color, RE_Texture *aa_depth, RE_Texture *aa_nml, bool xray) const | DM_VPortAgent | |
| resolveDepthBuffer(RE_Render *r, RE_Texture *aa_depth_tex, RE_Texture *depth_tex) const | DM_VPortAgent | |
| sendEvent(const UI_Event &e) const | UI_Object | |
| setBeautyPassConsolidate(bool con) | DM_VPortAgent | |
| setComposite(UT_UniquePtr< DM_VPortComposite > composite) | DM_VPortAgent | |
| setGlobalLightArray(const UT_Array< OBJ_Ambient * > &l) | DM_VPortAgent | |
| setGlobalLightArray(const UT_ValArray< RE_Light * > &l) | DM_VPortAgent | |
| setLightingPass(GR_LightingPass p) | DM_VPortAgent | inline |
| setName(const char *symbolName) | UI_Object | |
| setParent(UI_Object *p) | UI_Object | inline |
| setupBackfaceAndWinding(RE_Render *r, const GUI_DisplayOption *opts) | DM_VPortAgent | |
| setupGeometry(RE_RenderContext r) | DM_VPortAgent | |
| setupLights(RE_RenderContext r, GUI_DisplayOption *opt) | DM_VPortAgent | |
| setupViewport() | DM_VPortAgent | |
| setupViewUniforms(RE_RenderContext rc) | DM_VPortAgent | |
| setupViewUniformsGL(RE_Render *r) | DM_VPortAgent | |
| shouldHideAsViewCamObject(const DM_Viewport &vport, const GUI_DetailLook &look) | DM_VPortAgent | static |
| shouldHideAsViewCamObject(const DM_Viewport &vport, const OBJ_Node &node) | DM_VPortAgent | static |
| singlePickComponent(RE_Render *r, int x, int y, GR_PickRecord &result, unsigned pickmask, GEO_PrimTypeCompat::TypeMask pmask, fpreal *depth, const GUI_DetailList *geos, bool enable_occlusion, bool handle_pick_radius) | DM_VPortAgent | |
| singlePickHandle(RE_Render *r, int x, int y, GR_PickRecord &result, fpreal *depth) | DM_VPortAgent | |
| singlePickObject(RE_Render *r, int x, int y, GR_PickRecord &result, const GR_ObjectPickFlags &pick_flags, fpreal *depth, const GUI_DetailList *geos) | DM_VPortAgent | |
| singleSnapComponent(RE_Render *r, int x, int y, bool hide_selected, bool enable_occlusion, bool do_current, bool do_xray, bool do_guides, bool extend_floor, GR_PickRecord &result, UT_Vector2i *result_offset, UT_Array< GR_PickRecord > &near_results, unsigned pickmask, int gravity, GEO_PrimTypeCompat::TypeMask pmask, const GUI_DetailList *geos=NULL) | DM_VPortAgent | |
| singleSnapPeanut(RE_Render *r, int x, int y, bool hide_selected, bool enable_occlusion, bool do_xray, bool do_guides, bool extend_floor, GR_PickRecord &result, UT_Vector2i *result_offset, unsigned pickmask, GEO_PrimTypeCompat::TypeMask pmask, const GUI_DetailList *geos=NULL) | DM_VPortAgent | |
| snapGeometry(RE_RenderContext r, int x, int y, int pnt_rad, int edge_rad, int face_rad, bool occlusion, bool orient_normals, DM_SnapSelection snap_sel, UT_Vector3D &p, UT_Vector3D &n, int64 serial) | DM_VPortAgent | |
| startPerfMonTimer(RE_RenderContext r, RE_GPUTimer &timer, const char *msg) const | DM_VPortAgent | |
| stopPerfMonTimer(RE_RenderContext r, RE_GPUTimer &timer) const | DM_VPortAgent | |
| toggleKeyEcho(const char *, bool new_value) | UI_Object | static |
| triggerImmediateEvent(UI_Event *event, int upwards) | UI_Object | |
| UI_Object() | UI_Object | |
| UI_Object(const UI_Object &)=delete | UI_Object | |
| updateAttributeOptions(const GU_DetailHandle &gdh) | DM_VPortAgent | |
| updateTimeDependentLook(fpreal t) | DM_VPortAgent | |
| valueInterests() const | UI_Object | inline |
| ~DM_VPortAgent() override | DM_VPortAgent | |
| ~UI_Object() | UI_Object | virtual |