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HDK
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This is the complete list of members for FBX_SceneProxy, including all inherited members.
| activeClip() const | FBX_SceneProxy | |
| addAnimLayer(FBX_ClipID clip, FBX_AnimLayerID layer) | FBX_SceneProxy | |
| animCurveEval(FBX_AnimCurveID curve, fpreal time_seconds) const | FBX_SceneProxy | |
| animCurveKeyCount(FBX_AnimCurveID curve) const | FBX_SceneProxy | |
| animLayer(FBX_ClipID clip, int i) const | FBX_SceneProxy | |
| animLayerCount(FBX_ClipID clip) const | FBX_SceneProxy | |
| animLayerSrcCount(FBX_AnimLayerID layer) const | FBX_SceneProxy | |
| AxisSystemPreset enum name | FBX_SceneProxy | |
| blendshapeChannelCount(FBX_GeometryID geometry, int blendshape_idx) const | FBX_SceneProxy | |
| blendshapeChannelCurve(FBX_GeometryID geometry, int blendshape_idx, int channel_idx) const | FBX_SceneProxy | |
| blendshapeChannelCurve(FBX_GeometryID geometry, int blendshape_idx, int channel_idx, bool create_if_needed) | FBX_SceneProxy | |
| blendshapeChannelName(FBX_GeometryID geometry, int blendshape_idx, int channel_idx) const | FBX_SceneProxy | |
| blendShapeChannelTargets(FBX_GeometryID geometry, int blendshape_idx, int channel_idx, UT_Array< GU_DetailHandle > &details, UT_StringArray &names, UT_Array< fpreal > &weights, const UT_Matrix4D *world_xform=nullptr) const | FBX_SceneProxy | |
| blendShapeChannelTargets(FBX_GeometryID geometry, int blendshape_idx, int channel_idx, const GU_DetailHandle &base_shape, UT_Array< GU_DetailHandle > &details, UT_StringArray &names, UT_Array< fpreal > &weights, const UT_Matrix4D *world_xform=nullptr) const | FBX_SceneProxy | |
| blendshapeCount(FBX_GeometryID geometry) const | FBX_SceneProxy | |
| childNode(FBX_NodeID node, int i) const | FBX_SceneProxy | |
| childNodeCount(FBX_NodeID node) const | FBX_SceneProxy | |
| clip(int i) const | FBX_SceneProxy | |
| clipCount() const | FBX_SceneProxy | |
| clipName(FBX_ClipID clip) const | FBX_SceneProxy | |
| computeConversionFactor() const | FBX_SceneProxy | |
| computeSmoothingGroupInfo(FBX_MeshID mesh) const | FBX_SceneProxy | |
| convertAxisSystem(const FBX_AxisSystem &target) | FBX_SceneProxy | |
| convertAxisSystem(AxisSystemPreset preset) | FBX_SceneProxy | |
| convertBlendShapeBaseGeometry(GU_DetailHandle &detail, FBX_GeometryID geometry, FBX_ErrorManager &errors) const | FBX_SceneProxy | |
| convertGeometry(GU_Detail &detail, FBX_GeometryID geometry, FBX_ErrorManager &errors, bool add_unused_joints, const UT_Matrix4D *world_xform=nullptr) const | FBX_SceneProxy | |
| convertGeometry(GU_Detail &detail, FBX_GeometryID geometry, FBX_ErrorManager &errors, bool add_unused_joints, const UT_Matrix4D *world_xform, const FBX_NodeNameMap *name_map) const | FBX_SceneProxy | |
| convertToHoudiniAxisSystem() | FBX_SceneProxy | |
| createAnimLayer(const char *name, FBX_ClipID clip=FBX_ClipID{}) | FBX_SceneProxy | |
| createClip(const char *name) | FBX_SceneProxy | |
| createCurveOnNode(FBX_AnimCurveNodeID curve_node, const char *name, int channel) | FBX_SceneProxy | |
| createJointNode(const char *name, bool is_root, fpreal display_scale) | FBX_SceneProxy | |
| createLODGroupNode(const char *name) | FBX_SceneProxy | |
| createNullNode(const char *name) | FBX_SceneProxy | |
| destroyAnimLayer(FBX_AnimLayerID layer, bool recurse_unused=false) | FBX_SceneProxy | |
| eBoundary enum value | FBX_SceneProxy | |
| eCachedEffect enum value | FBX_SceneProxy | |
| eCamera enum value | FBX_SceneProxy | |
| eCameraStereo enum value | FBX_SceneProxy | |
| eCameraSwitcher enum value | FBX_SceneProxy | |
| eLight enum value | FBX_SceneProxy | |
| eLine enum value | FBX_SceneProxy | |
| eLODGroup enum value | FBX_SceneProxy | |
| eMarker enum value | FBX_SceneProxy | |
| eMesh enum value | FBX_SceneProxy | |
| eNull enum value | FBX_SceneProxy | |
| eNurbs enum value | FBX_SceneProxy | |
| eNurbsCurve enum value | FBX_SceneProxy | |
| eNurbsSurface enum value | FBX_SceneProxy | |
| eOpticalMarker enum value | FBX_SceneProxy | |
| eOpticalReference enum value | FBX_SceneProxy | |
| ePatch enum value | FBX_SceneProxy | |
| eShape enum value | FBX_SceneProxy | |
| eSkeleton enum value | FBX_SceneProxy | |
| eSubDiv enum value | FBX_SceneProxy | |
| eTrimNurbsSurface enum value | FBX_SceneProxy | |
| eUnknown enum value | FBX_SceneProxy | |
| exportGeometry(UT_Array< FBX_NodeID > &exported_nodes, const UT_Matrix4D &parent_xform, const GU_Detail &geo, const SkinningInfo *skinning_info, bool export_user_attribs, FBX_ErrorManager &errors) | FBX_SceneProxy | |
| exportGeometry(UT_Array< FBX_NodeID > &exported_nodes, fpreal time_seconds, const UT_Matrix4D &parent_xform, const GU_Detail &geo, const SkinningInfo *skinning_info, bool export_user_attribs, FBX_ErrorManager &errors) | FBX_SceneProxy | |
| FBX_ENUM_INDEX_SUFFIX | FBX_SceneProxy | static |
| FBX_ENUM_LIST_SUFFIX | FBX_SceneProxy | static |
| FBX_SceneProxy() | FBX_SceneProxy | |
| findClip(const char *name) const | FBX_SceneProxy | |
| findNode(const char *name) const | FBX_SceneProxy | |
| findNodeByPath(const char *path) const | FBX_SceneProxy | |
| geometry(FBX_NodeID node) const | FBX_SceneProxy | |
| geometryMesh(FBX_NodeID node) const | FBX_SceneProxy | |
| geometryNode(FBX_GeometryID geometry) const | FBX_SceneProxy | |
| geometrySkinDeformerCount(FBX_GeometryID geometry) const | FBX_SceneProxy | |
| geometrySkinDeformerType(FBX_GeometryID geometry, int i) const | FBX_SceneProxy | |
| getAnimCurveTimeInterval(FBX_AnimCurveID curve, fpreal &start, fpreal &end) const | FBX_SceneProxy | |
| getChannelsCount(FBX_AnimCurveNodeID curve_node) | FBX_SceneProxy | |
| getClipTimeRange(FBX_ClipID clip, fpreal &start, fpreal &stop) const | FBX_SceneProxy | |
| getGlobalTimeRange(fpreal &start, fpreal &stop) const | FBX_SceneProxy | |
| getUniqueNodeNames(FBX_NodeNameMap &name_map, bool remove_namespace, FBX_ErrorManager &errors) | FBX_SceneProxy | |
| globalAxisSystem() const | FBX_SceneProxy | |
| globalFrameRate() const | FBX_SceneProxy | |
| importCustomProperties(const FBX_NodeID node, UT_Options &attrib_map, bool is_animated=false, const fpreal time_seconds=0) const | FBX_SceneProxy | |
| initNewScene(FBX_ErrorManager &errors) | FBX_SceneProxy | |
| isLODGroupNullNodeName(const char *node_name) | FBX_SceneProxy | static |
| JointInfoMap typedef | FBX_SceneProxy | |
| load(const char *path, const LoadOptions &options, FBX_ErrorManager &errors) | FBX_SceneProxy | |
| load(const char *path, bool convert_units, FBX_ErrorManager &errors) | FBX_SceneProxy | inline |
| node(int i) const | FBX_SceneProxy | |
| nodeAddChild(FBX_NodeID parent, FBX_NodeID child) | FBX_SceneProxy | |
| nodeCount() const | FBX_SceneProxy | |
| nodeGeometricTransform(FBX_NodeID node, UT_Matrix4D &transform) const | FBX_SceneProxy | |
| nodeGlobalRestTransform(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeGlobalTransform(FBX_NodeID node, fpreal time_seconds) const | FBX_SceneProxy | |
| nodeIsRotationActive(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeLocalPreRotation(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeLocalRestTransform(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeLocalRotate(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeLocalScale(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeLocalTransform(FBX_NodeID node, fpreal time_seconds) const | FBX_SceneProxy | |
| nodeLocalTranslate(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeName(FBX_NodeID node) const | FBX_SceneProxy | |
| nodePath(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeRotationPivot(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeScaleInheritanceMode(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeTransformOrder(FBX_NodeID node) const | FBX_SceneProxy | |
| NodeType enum name | FBX_SceneProxy | |
| nodeType(FBX_NodeID node) const | FBX_SceneProxy | |
| nodeTypeAttributeName(NodeType type) const | FBX_SceneProxy | |
| outputCustomCompoundProperties(const FBX_NodeID node, FBX_AnimLayerID layer, const char *name, const UT_OptionEntry *attr) | FBX_SceneProxy | |
| outputCustomEnumProperties(const FBX_NodeID node, FBX_AnimLayerID layer, const char *name, UT_StringArray &enum_list, int idx) | FBX_SceneProxy | |
| outputCustomProperties(const FBX_NodeID node, FBX_AnimLayerID layer, const char *name, const UT_OptionEntry *attr, bool is_animated=false) | FBX_SceneProxy | |
| parentNode(FBX_NodeID node) const | FBX_SceneProxy | |
| propertyAnimCurve(FBX_PropertyID property, FBX_AnimLayerID layer, int component, bool create=false) | FBX_SceneProxy | |
| propertyEvalFloat(FBX_PropertyID property, fpreal time_seconds) | FBX_SceneProxy | |
| propertyEvalVector(FBX_Property3D property, fpreal time_seconds) | FBX_SceneProxy | |
| propertySetFloat(FBX_PropertyID property, fpreal value) | FBX_SceneProxy | |
| propertySetVector(FBX_PropertyID property, const UT_Vector3R &vector) | FBX_SceneProxy | |
| removeAnimLayer(FBX_ClipID clip, FBX_AnimLayerID layer) | FBX_SceneProxy | |
| removeNodeAnimation(FBX_NodeID node) | FBX_SceneProxy | |
| rootNode() const | FBX_SceneProxy | |
| save(const char *path, FBX_ErrorManager &errors, const SaveOptions &options) const | FBX_SceneProxy | |
| save(const char *path, FBX_ErrorManager &errors, bool binary=true, bool animation_only=false) const | FBX_SceneProxy | inline |
| sceneScale() const | FBX_SceneProxy | |
| setActiveClip(FBX_ClipID clip) | FBX_SceneProxy | |
| setClipTimeRange(FBX_ClipID clip, fpreal start, fpreal stop) | FBX_SceneProxy | |
| setGlobalAxisSystem(const FBX_AxisSystem &axis_system) | FBX_SceneProxy | |
| setGlobalAxisSystem(OP_OrientationMode orientation_mode) | FBX_SceneProxy | |
| setGlobalFrameRate(fpreal fps) | FBX_SceneProxy | |
| setGlobalSystemUnit(SystemUnitPreset preset) | FBX_SceneProxy | |
| setGlobalTimeRange(fpreal start, fpreal stop) | FBX_SceneProxy | |
| setNodeLocalRestTransform(FBX_NodeID node, const UT_Matrix4D &local) | FBX_SceneProxy | |
| setNodeScaleInheritanceMode(FBX_NodeID node, UT_ScaleInheritanceMode inherit) | FBX_SceneProxy | |
| setSceneScale(fpreal scale) | FBX_SceneProxy | |
| skinDeformerCount() const | FBX_SceneProxy | |
| skinDeformerGeometry(int i) const | FBX_SceneProxy | |
| SkinningType enum name | FBX_SceneProxy | |
| stampDocumentInfo(const char *orig_fbx_filename=nullptr) | FBX_SceneProxy | |
| stripNamespace(const UT_StringHolder &orig_name, UT_StringHolder &trunc_name) | FBX_SceneProxy | static |
| SystemUnitPreset enum name | FBX_SceneProxy | |
| visibility(FBX_NodeID node) const | FBX_SceneProxy | |
| ~FBX_SceneProxy() | FBX_SceneProxy |