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GEO_ImplicitSurface< PREC > Member List

This is the complete list of members for GEO_ImplicitSurface< PREC >, including all inherited members.

applyIndexSpaceTransform(const GA_PrimVolumeXform &index_xform)GEO_ImplicitSurface< PREC >inline
applyOffset(const Float offset)GEO_ImplicitSurface< PREC >
applyTransform(const Vec3 &translate, const Quat &rotate, Float uniform_scale)GEO_ImplicitSurface< PREC >inline
BBox3 typedefGEO_ImplicitSurface< PREC >
evalBatched(int npts, const Vec3 *P, Float *sdf) const GEO_ImplicitSurface< PREC >
evalBatched(int npts, const Vec3 *P, Float *sdf, Vec3 *grad) const GEO_ImplicitSurface< PREC >
evalBatched(int npts, const Vec3 *P, Float *sdf, Vec3 *grad, Float *dparm) const GEO_ImplicitSurface< PREC >
evalBatched(int npts, const Vec3 *P, Float *sdf, int *shape_id, Vec3 *grad, Float *dparm) const GEO_ImplicitSurface< PREC >
evalBatchedAttr(int npts, const Vec3 *P, Float *sdf, int *shape_id, Vec3 *grad, Float *dparm, const GA_ROHandleF &h_attr, const GA_IndexMap &ptmap, Float *attr_out) const GEO_ImplicitSurface< PREC >
evalBatchedAttr(int npts, const Vec3 *P, Float *sdf, int *shape_id, Vec3 *grad, Float *dparm, const GA_ROHandleV3 &h_attr, const GA_IndexMap &ptmap, Vec3 *attr_out) const GEO_ImplicitSurface< PREC >
evalBatchedVel(int npts, const Vec3 *P, Float *sdf, int *shape_id, Vec3 *grad, Float *dparm, Vec3 *rigid_vel) const GEO_ImplicitSurface< PREC >
evalInterval(const BBox3 &P, UT_Array< int > &relevant_ids) const GEO_ImplicitSurface< PREC >
evalInterval(const BBox3 &P) const GEO_ImplicitSurface< PREC >
evalInterval(const Vec3 &center, const Float radius) const GEO_ImplicitSurface< PREC >
Float typedefGEO_ImplicitSurface< PREC >
GEO_ImplicitSurface()=defaultGEO_ImplicitSurface< PREC >
GEO_ImplicitSurface(const GEO_Detail &geo)GEO_ImplicitSurface< PREC >inline
IntervalF typedefGEO_ImplicitSurface< PREC >
myDParmsGEO_ImplicitSurface< PREC >
myNPointsGEO_ImplicitSurface< PREC >
myOpsGEO_ImplicitSurface< PREC >
myShapesGEO_ImplicitSurface< PREC >
offsetEstimate()GEO_ImplicitSurface< PREC >inline
Op typedefGEO_ImplicitSurface< PREC >
operator()(const Vec3 &P) const GEO_ImplicitSurface< PREC >
operator()(const Vec3 &P, Vec3 &grad) const GEO_ImplicitSurface< PREC >
operator()(const Vec3 &P, Vec3 &grad, Float &dparm) const GEO_ImplicitSurface< PREC >
outputBoundAndPrune(const Vec3 &center, const Float radius, GEO_ImplicitSurface< PREC > &pruned) const GEO_ImplicitSurface< PREC >
Quat typedefGEO_ImplicitSurface< PREC >
Shape typedefGEO_ImplicitSurface< PREC >
Vec3 typedefGEO_ImplicitSurface< PREC >
Vec4 typedefGEO_ImplicitSurface< PREC >