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HDK
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This is the complete list of members for GLTF_CgltfWrapper, including all inherited members.
| appendAnimationChannel(cgltf_animation &anim) | GLTF_CgltfWrapper | inline |
| appendAnimationSampler(cgltf_animation &anim) | GLTF_CgltfWrapper | inline |
| appendAttribute(cgltf_size mesh_id, cgltf_size prim_id, cgltf_size accessor_id, cgltf_attribute_type type, const char *name) | GLTF_CgltfWrapper | inline |
| appendDracoAttribute(cgltf_size mesh_id, cgltf_size prim_id, cgltf_size draco_id, cgltf_attribute_type type, const char *name) | GLTF_CgltfWrapper | inline |
| appendPrimitive(cgltf_size mesh_id) | GLTF_CgltfWrapper | inline |
| appendProperty(T **propList, cgltf_size &propSize) | GLTF_CgltfWrapper | inline |
| appendPropertyRef(T ***propList, cgltf_size &propSize) | GLTF_CgltfWrapper | inline |
| appendSceneAndSetToDefault() | GLTF_CgltfWrapper | inline |
| fixupPointers() | GLTF_CgltfWrapper | |
| getCgltfData() | GLTF_CgltfWrapper | inline |
| getCgltfData() const | GLTF_CgltfWrapper | inline |
| getCgltfOptions() | GLTF_CgltfWrapper | inline |
| getCgltfOptions() const | GLTF_CgltfWrapper | inline |
| getExtrasAsOptions(const cgltf_extras &extras) | GLTF_CgltfWrapper | inlinestatic |
| GLTF_CgltfWrapper() | GLTF_CgltfWrapper | inline |
| GLTF_DEFINE_APPEND_FUNC(appendAccessor, cgltf_accessor, myCgltfData->accessors, myCgltfData->accessors_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendAnimation, cgltf_animation, myCgltfData->animations, myCgltfData->animations_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendBuffer, cgltf_buffer, myCgltfData->buffers, myCgltfData->buffers_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendBufferView, cgltf_buffer_view, myCgltfData->buffer_views, myCgltfData->buffer_views_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendCamera, cgltf_camera, myCgltfData->cameras, myCgltfData->cameras_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendImage, cgltf_image, myCgltfData->images, myCgltfData->images_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendLight, cgltf_light, myCgltfData->lights, myCgltfData->lights_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendMaterial, cgltf_material, myCgltfData->materials, myCgltfData->materials_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendMesh, cgltf_mesh, myCgltfData->meshes, myCgltfData->meshes_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendNode, cgltf_node, myCgltfData->nodes, myCgltfData->nodes_count) | GLTF_CgltfWrapper | |
| GLTF_DEFINE_APPEND_FUNC(appendTexture, cgltf_texture, myCgltfData->textures, myCgltfData->textures_count) | GLTF_CgltfWrapper | |
| initAsHoudiniAsset(cgltf_asset &asset) | GLTF_CgltfWrapper | inline |
| initAttribute(cgltf_attribute &attrib, cgltf_size accessor_index, const char *name, cgltf_accessor *data_accessor=nullptr) | GLTF_CgltfWrapper | inline |
| initCgltfData(bool writing_mode=false) | GLTF_CgltfWrapper | inline |
| initProperty(T *prop) | GLTF_CgltfWrapper | inlinestatic |
| loadBufferFile(cgltf_size buf_size, const char *buf_uri, const char *gltf_path, void **data) | GLTF_CgltfWrapper | |
| propHasExtras(const T *prop) | GLTF_CgltfWrapper | inlinestatic |
| setCgltfData(UT_UniquePtr< cgltf_data, CgltfDataDeleter > &&data) | GLTF_CgltfWrapper | inline |
| setMainBuffer(cgltf_buffer &buf, uint8_t *data, cgltf_size size) | GLTF_CgltfWrapper | inline |
| writeCharProperty(char **prop, const char *src) | GLTF_CgltfWrapper | inlinestatic |
| ~GLTF_CgltfWrapper() | GLTF_CgltfWrapper | inline |