|
HDK
|
This is the complete list of members for GR_Light, including all inherited members.
| AMBIENT enum value | GR_Light | |
| AREA enum value | GR_Light | |
| attachShadowMap(RE_RenderContext) | GR_Light | inlinevirtual |
| bindSets(RV_Render *r, RV_ShaderProgramBase *shader) | GR_Light | |
| canRayTraceShadow() const | GR_Light | inlinevirtual |
| canShadow() const | GR_Light | inline |
| cleanupShaders() | GR_Light | static |
| clearShadowMap() | GR_Light | inlinevirtual |
| decref() | GR_SceneItem | inline |
| DISTANT enum value | GR_Light | |
| ENVIRONMENT enum value | GR_Light | |
| finishShadowRender(RE_RenderContext) | GR_Light | inlinevirtual |
| finishShadowRenders(RE_RenderContext) | GR_Light | inlinevirtual |
| getAmbientOcclusionShader(bool is_raytrace) | GR_Light | static |
| getShader(bool shadows, bool per_sample, bool is_antialiased, bool is_raytrace)=0 | GR_Light | pure virtual |
| getVersion() const | GR_SceneItem | inline |
| GLOBAL_SET enum value | GR_Light | protected |
| GR_Light(const UT_StringHolder &name, LightType type) | GR_Light | protected |
| GR_SceneItem(const UT_StringHolder &name, int id) | GR_SceneItem | inlineprotected |
| hasShadowMap()=0 | GR_Light | pure virtual |
| id() const | GR_SceneItem | inline |
| incref() | GR_SceneItem | inline |
| initBlocks(RV_Render *r, const GR_CommonDispOption &opts)=0 | GR_Light | pure virtual |
| initLightSetForRender(RV_Render *r, RV_ShaderProgramBase *shader) | GR_Light | |
| initSceneSetForRender(RV_Render *r, RV_ShaderProgram *shader, UT_UniquePtr< RV_ShaderBlock > &scene_block, UT_UniquePtr< RV_ShaderVariableSet > &scene_set) | GR_Light | |
| initShaders(RV_Instance *inst) | GR_Light | static |
| initTexParms(RV_Render *r, const GR_CommonDispOption &opts, RV_TextureParms &parms) const | GR_Light | protected |
| isDirty() const | GR_Light | inline |
| isEnabled() const | GR_Light | inline |
| isHeadlight() const | GR_Light | inline |
| isInstanced() const | GR_Light | inline |
| LIGHT_SET enum value | GR_Light | protected |
| lightLink() const | GR_Light | inline |
| LightType enum name | GR_Light | |
| myDirtyFlag | GR_Light | protected |
| mySetBound | GR_Light | protected |
| myShadowDirtyFlag | GR_Light | protected |
| myShadowMask | GR_Light | protected |
| name() const | GR_SceneItem | inline |
| needsShadowMap()=0 | GR_Light | pure virtual |
| numInstances() const | GR_Light | inline |
| POINT enum value | GR_Light | |
| privBindTexture(RV_Render *r, const UT_StringHolder &map_name, int rel_op_id, RV_TextureRef &map_id, const UT_StringHolder &sampler_name, const GR_CommonDispOption &opts, RV_TextureParms *tex_parms=nullptr, bool is_cube=false) | GR_Light | protected |
| privGetShader(exint tags) | GR_Light | protectedstatic |
| privInitBlocks(RV_Render *r, void *light_block, int light_size, void *shadow_block, int shadow_size) | GR_Light | protected |
| setCanShadow(bool e) | GR_Light | inline |
| setEnabled(bool e) | GR_Light | inline |
| setHeadlight(bool e) | GR_Light | inline |
| setID(int id) | GR_SceneItem | inline |
| setInstanceTransforms(const UT_Matrix4FArray &transforms, const UT_Vector4FArray &colors) | GR_Light | |
| setLightID(exint id) | GR_Light | inline |
| setLightLink(const UT_StringHolder &link) | GR_Light | inline |
| setName(const UT_StringHolder &name) | GR_SceneItem | inline |
| setShadowMask(const UT_StringHolder &mask) | GR_Light | inlinevirtual |
| setupShadowRenders(RE_RenderContext, GR_RenderMode &out_render_mode, bool scene_changed, unsigned shadowmap_size, const GR_DistantShadowMapParms &)=0 | GR_Light | pure virtual |
| setVersion(int64 v) | GR_SceneItem | inline |
| shadowMask() const | GR_Light | inline |
| startShadowRender(RE_RenderContext rc, unsigned shadowmap_index) | GR_Light | inlinevirtual |
| Tag | GR_Light | protectedstatic |
| type() const | GR_Light | inline |
| UT_NON_COPYABLE(GR_Light) | GR_Light | protected |
| GR_SceneItem::UT_NON_COPYABLE(GR_SceneItem) | GR_SceneItem | protected |
| ~GR_Light() override | GR_Light | protected |
| ~GR_SceneItem() | GR_SceneItem | inlineprotectedvirtual |