|
HDK
|
This is the complete list of members for GfFrustum, including all inherited members.
| ComputeAspectRatio() const | GfFrustum | |
| ComputeCorners() const | GfFrustum | |
| ComputeCornersAtDistance(double d) const | GfFrustum | |
| ComputeLookAtPoint() const | GfFrustum | |
| ComputeNarrowedFrustum(const GfVec2d &windowPos, const GfVec2d &size) const | GfFrustum | |
| ComputeNarrowedFrustum(const GfVec3d &worldPoint, const GfVec2d &size) const | GfFrustum | |
| ComputePickRay(const GfVec2d &windowPos) const | GfFrustum | |
| ComputePickRay(const GfVec3d &worldSpacePos) const | GfFrustum | |
| ComputeProjectionMatrix() const | GfFrustum | |
| ComputeRay(const GfVec2d &windowPos) const | GfFrustum | |
| ComputeRay(const GfVec3d &worldSpacePos) const | GfFrustum | |
| ComputeUpVector() const | GfFrustum | |
| ComputeViewDirection() const | GfFrustum | |
| ComputeViewFrame(GfVec3d *side, GfVec3d *up, GfVec3d *view) const | GfFrustum | |
| ComputeViewInverse() const | GfFrustum | |
| ComputeViewMatrix() const | GfFrustum | |
| FitToSphere(const GfVec3d ¢er, double radius, double slack=0.0) | GfFrustum | |
| GetFOV(bool isFovVertical=false) const | GfFrustum | |
| GetNearFar() const | GfFrustum | inline |
| GetOrthographic(double *left, double *right, double *bottom, double *top, double *nearPlane, double *farPlane) const | GfFrustum | |
| GetPerspective(double *fieldOfViewHeight, double *aspectRatio, double *nearDistance, double *farDistance) const | GfFrustum | |
| GetPerspective(bool isFovVertical, double *fieldOfView, double *aspectRatio, double *nearDistance, double *farDistance) const | GfFrustum | |
| GetPosition() const | GfFrustum | inline |
| GetProjectionType() const | GfFrustum | inline |
| GetReferencePlaneDepth() | GfFrustum | inlinestatic |
| GetRotation() const | GfFrustum | inline |
| GetViewDistance() const | GfFrustum | inline |
| GetWindow() const | GfFrustum | inline |
| GfFrustum() | GfFrustum | |
| GfFrustum(GfFrustum const &o) | GfFrustum | inline |
| GfFrustum(GfFrustum &&o) noexcept | GfFrustum | inline |
| GfFrustum(const GfVec3d &position, const GfRotation &rotation, const GfRange2d &window, const GfRange1d &nearFar, GfFrustum::ProjectionType projectionType, double viewDistance=5.0) | GfFrustum | |
| GfFrustum(const GfMatrix4d &camToWorldXf, const GfRange2d &window, const GfRange1d &nearFar, GfFrustum::ProjectionType projectionType, double viewDistance=5.0) | GfFrustum | |
| hash_value(const GfFrustum &f) | GfFrustum | friend |
| Intersects(const GfBBox3d &bbox) const | GfFrustum | |
| Intersects(const GfVec3d &point) const | GfFrustum | |
| Intersects(const GfVec3d &p0, const GfVec3d &p1) const | GfFrustum | |
| Intersects(const GfVec3d &p0, const GfVec3d &p1, const GfVec3d &p2) const | GfFrustum | |
| IntersectsViewVolume(const GfBBox3d &bbox, const GfMatrix4d &vpMat) | GfFrustum | static |
| operator!=(const GfFrustum &f) const | GfFrustum | inline |
| operator=(GfFrustum const &o) noexcept | GfFrustum | inline |
| operator=(GfFrustum &&o) noexcept | GfFrustum | inline |
| operator==(const GfFrustum &f) const | GfFrustum | inline |
| Orthographic enum value | GfFrustum | |
| Perspective enum value | GfFrustum | |
| ProjectionType enum name | GfFrustum | |
| SetNearFar(const GfRange1d &nearFar) | GfFrustum | inline |
| SetOrthographic(double left, double right, double bottom, double top, double nearPlane, double farPlane) | GfFrustum | |
| SetPerspective(double fieldOfViewHeight, double aspectRatio, double nearDistance, double farDistance) | GfFrustum | |
| SetPerspective(double fieldOfView, bool isFovVertical, double aspectRatio, double nearDistance, double farDistance) | GfFrustum | |
| SetPosition(const GfVec3d &position) | GfFrustum | inline |
| SetPositionAndRotationFromMatrix(const GfMatrix4d &camToWorldXf) | GfFrustum | |
| SetProjectionType(GfFrustum::ProjectionType projectionType) | GfFrustum | inline |
| SetRotation(const GfRotation &rotation) | GfFrustum | inline |
| SetViewDistance(double viewDistance) | GfFrustum | inline |
| SetWindow(const GfRange2d &window) | GfFrustum | inline |
| Transform(const GfMatrix4d &matrix) | GfFrustum | |
| ~GfFrustum() | GfFrustum |