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GlfSimpleLightingContext Member List

This is the complete list of members for GlfSimpleLightingContext, including all inherited members.

__GetTfWeakBase__() const TfWeakBaseinline
_BindPostSurfaceShaderParams(GlfBindingMapPtr const &bindingMap)GlfSimpleLightingContextprotected
_ComputePostSurfaceShaderState()GlfSimpleLightingContextprotected
_HasRemnant() const TfWeakBaseinlineprotected
_Register() const TfWeakBaseinlineprotected
_Register(T *tempRmnt) const TfWeakBaseinlineprotected
BindSamplers(GlfBindingMapPtr const &bindingMap)GlfSimpleLightingContext
BindUniformBlocks(GlfBindingMapPtr const &bindingMap)GlfSimpleLightingContext
ComputeNumShadowsUsed() const GlfSimpleLightingContext
ComputeShaderSource(TfToken const &shaderStageKey)GlfSimpleLightingContext
ComputeShaderSourceHash()GlfSimpleLightingContext
EnableNotification2() const TfWeakBase
GetCurrentCount() const TfRefBaseinline
GetLights() const GlfSimpleLightingContext
GetMaterial() const GlfSimpleLightingContext
GetNumLightsUsed() const GlfSimpleLightingContext
GetRefCount() const TfRefBaseinline
GetSceneAmbient() const GlfSimpleLightingContext
GetShadows() const GlfSimpleLightingContext
GetUniqueIdentifier() const TfWeakBase
GetUseColorMaterialDiffuse() const GlfSimpleLightingContext
GetUseLighting() const GlfSimpleLightingContext
GetUseShadows() const GlfSimpleLightingContext
GlfSimpleLightingContext()GlfSimpleLightingContextprotected
InitSamplerUnitBindings(GlfBindingMapPtr const &bindingMap) const GlfSimpleLightingContext
InitUniformBlockBindings(GlfBindingMapPtr const &bindingMap) const GlfSimpleLightingContext
IsUnique() const TfRefBaseinline
New()GlfSimpleLightingContextstatic
operator=(const TfWeakBase &)TfWeakBaseinline
SetCamera(GfMatrix4d const &worldToViewMatrix, GfMatrix4d const &projectionMatrix)GlfSimpleLightingContext
SetLights(GlfSimpleLightVector const &lights)GlfSimpleLightingContext
SetMaterial(GlfSimpleMaterial const &material)GlfSimpleLightingContext
SetSceneAmbient(GfVec4f const &sceneAmbient)GlfSimpleLightingContext
SetShadows(GlfSimpleShadowArrayRefPtr const &shadows)GlfSimpleLightingContext
SetShouldInvokeUniqueChangedListener(bool shouldCall)TfRefBaseinline
SetStateFromOpenGL()GlfSimpleLightingContext
SetUniqueChangedListener(UniqueChangedListener listener)TfRefBasestatic
SetUseColorMaterialDiffuse(bool val)GlfSimpleLightingContext
SetUseLighting(bool val)GlfSimpleLightingContext
TfRefBase()TfRefBaseinline
TfWeakBase()TfWeakBaseinline
TfWeakBase(const TfWeakBase &)TfWeakBaseinline
This typedefGlfSimpleLightingContext
UnbindSamplers(GlfBindingMapPtr const &bindingMap)GlfSimpleLightingContext
UniqueChangedFuncPtr typedefTfRefBase
~GlfSimpleLightingContext()GlfSimpleLightingContextprotected
~TfRefBase()TfRefBaseprotectedvirtual
~TfWeakBase()TfWeakBaseinlineprotected