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HdSt_TextureHandleRegistry Member List

This is the complete list of members for HdSt_TextureHandleRegistry, including all inherited members.

AllocateTextureHandle(const HdStTextureIdentifier &textureId, HdTextureType textureType, const HdSamplerParameters &samplerParams, size_t memoryRequest, HdStShaderCodePtr const &shaderCode)HdSt_TextureHandleRegistry
Commit()HdSt_TextureHandleRegistry
GetNumberOfTextureHandles() const HdSt_TextureHandleRegistry
GetSamplerObjectRegistry() const HdSt_TextureHandleRegistryinline
GetTextureObjectRegistry() const HdSt_TextureHandleRegistryinline
HdSt_TextureHandleRegistry(HdStResourceRegistry *registry)HdSt_TextureHandleRegistryexplicit
MarkDirty(HdStTextureObjectPtr const &texture)HdSt_TextureHandleRegistry
MarkDirty(HdStShaderCodePtr const &shader)HdSt_TextureHandleRegistry
MarkSamplerGarbageCollectionNeeded()HdSt_TextureHandleRegistry
SetMemoryRequestForTextureType(HdTextureType textureType, size_t memoryRequest)HdSt_TextureHandleRegistry
~HdSt_TextureHandleRegistry()HdSt_TextureHandleRegistry