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HDK
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This is the complete list of members for RE_LightList, including all inherited members.
| addLight(RE_Light *light) | RE_LightList | |
| bindForShader(RE_Render *r, RE_Shader *sh) const | RE_LightList | |
| bindMaskForShader(RE_Render *r) const | RE_LightList | |
| enableHeadlight() | RE_LightList | |
| enableLights(const UT_Array< RE_Light * > &lights) | RE_LightList | |
| enableLights(const UT_Set< int > &lights, bool use_headlight_if_none=false) | RE_LightList | |
| getLight(int i) const | RE_LightList | inline |
| getLightMask() const | RE_LightList | inline |
| getNumLights() const | RE_LightList | inline |
| getShadowLight() const | RE_LightList | inline |
| isLightEnabled(int index) const | RE_LightList | inline |
| RE_LightList(int max_lights) | RE_LightList | |
| setLightMask(int mask) | RE_LightList | inline |
| setLights(const UT_Array< RE_Light * > &lights, int light_offset=0, bool include_zeroed_lights=false) | RE_LightList | |
| setMaxLights(int max) | RE_LightList | |
| setShadowLight(RE_Light *light) | RE_LightList | inline |