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HDK
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This is the complete list of members for RE_Uniform, including all inherited members.
| assignBuiltIn(RE_Render *r, RE_UniformBuiltIn built_in, const void *data) | RE_Uniform | static |
| assignBuiltInArray(RE_Render *r, RE_UniformBuiltIn built_in, const void *data, int start, int num) | RE_Uniform | static |
| className() const | UT_LinkNode | protectedvirtual |
| copy(const RE_Uniform *copy) | RE_Uniform | |
| copyBytes(const void *data) | RE_Uniform | |
| copyFrom(const RE_UniformStackEntry &entry) | RE_Uniform | |
| copyTo(RE_UniformStackEntry &entry) const | RE_Uniform | |
| getAlpha(int index=0) const | RE_Uniform | |
| getArrayNameAndIndex(const char *str, UT_String &name_out, int *index_out) | RE_Uniform | static |
| getBuiltIn(const RE_Uniform *uniform, int languages=RE_SHADER_LANGUAGE_ALL) | RE_Uniform | static |
| getBuiltIn(const UT_StringHolder &name, RE_UniformType type, int languages=RE_SHADER_LANGUAGE_ALL) | RE_Uniform | static |
| getBuiltInName(RE_UniformBuiltIn built_in) | RE_Uniform | static |
| getBuiltInType() const | RE_Uniform | inline |
| getBuiltInType(RE_UniformBuiltIn built_in) | RE_Uniform | static |
| getByteCapacity() const | RE_Uniform | inline |
| getByteSize() const | RE_Uniform | inline |
| getColor(int index=0) const | RE_Uniform | |
| getFloat(int index=0) const | RE_Uniform | |
| getIndexedName(int index, UT_WorkBuffer &out) const | RE_Uniform | |
| getInt(int index=0) const | RE_Uniform | |
| getMatrix3(int index=0) const | RE_Uniform | |
| getMatrix4(int index=0) const | RE_Uniform | |
| getName() const | RE_Uniform | inline |
| getShaderUniformIndex(const RE_Shader *sh) const | RE_Uniform | |
| getSize() const | RE_Uniform | inline |
| getType() const | RE_Uniform | inline |
| getValue(int index=0) const | RE_Uniform | |
| getValue(int index=0) | RE_Uniform | |
| getVector2(int index=0) const | RE_Uniform | |
| getVector3(int index=0) const | RE_Uniform | |
| getVector3i(int index=0) const | RE_Uniform | |
| getVector4(int index=0) const | RE_Uniform | |
| getVectorSize(RE_UniformType type) | RE_Uniform | static |
| getVersion() const | RE_Uniform | inline |
| initBuiltIns() | RE_Uniform | static |
| isAutoGenerated() const | RE_Uniform | inline |
| isFloat(RE_UniformType type) | RE_Uniform | static |
| isImage(RE_UniformType type) | RE_Uniform | static |
| isInt(RE_UniformType type) | RE_Uniform | static |
| isSampler(RE_UniformType type) | RE_Uniform | static |
| next() | UT_LinkNode | inline |
| next() const | UT_LinkNode | inline |
| operator=(const UT_LinkNode &)=delete | UT_LinkNode | |
| operator==(const RE_Uniform &uniform) const | RE_Uniform | |
| outTo(std::ostream &os) const | UT_LinkNode | protectedvirtual |
| prev() | UT_LinkNode | inline |
| prev() const | UT_LinkNode | inline |
| print() const | RE_Uniform | |
| RE_Uniform(const char *name, RE_UniformType type, int size=1) | RE_Uniform | |
| RE_Uniform(RE_UniformBuiltIn built_in, int size) | RE_Uniform | |
| registerBuiltIn(RE_Render *r, RE_UniformBuiltIn built_in, const RE_Uniform &uniform) | RE_Uniform | static |
| registerBuiltIn(RE_Render *r, RE_UniformBuiltIn built_in, const void *data=nullptr) | RE_Uniform | static |
| setAutoGenerated(bool gen=true) | RE_Uniform | inline |
| setValue(const void *value, int index=0) | RE_Uniform | |
| setValues(const void *value) | RE_Uniform | |
| storeShaderUniformIndex(const RE_Shader *sh, int index) const | RE_Uniform | |
| unregisterBuiltIn(RE_Render *r, RE_UniformBuiltIn built_in) | RE_Uniform | static |
| UT_LinkNode() | UT_LinkNode | inline |
| UT_LinkNode(const UT_LinkNode &)=delete | UT_LinkNode | |
| ~RE_Uniform() override | RE_Uniform | |
| ~UT_LinkNode() | UT_LinkNode | virtual |