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HDK
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This is the complete list of members for RE_VertexMap, including all inherited members.
| clear() | RE_VertexMap | |
| clearAttrib(int attribute_location) | RE_VertexMap | |
| clearContext() | RE_ContextSpecificObject | inline |
| compatibleWith(const RE_VertexMap &shader_map, const RE_VertexMap *geo_map) const | RE_VertexMap | |
| getAttributeMask() const | RE_VertexMap | inline |
| getConstantMask() const | RE_VertexMap | inline |
| getLocationMask() const | RE_VertexMap | inline |
| getMemoryUsage(bool inclusive) const | RE_VertexMap | inline |
| getMyRender() | RE_ContextSpecificObject | protected |
| getTextureMask() const | RE_VertexMap | inline |
| hasCustomAttrib(const UT_StringHolder &attrib_name) const | RE_VertexMap | |
| init(RE_Render *r) override | RE_VertexMap | virtual |
| initContext(RE_Render *r) | RE_ContextSpecificObject | |
| initOrCheckRender(RE_Render *r) | RE_ContextSpecificObject | inlineprotected |
| matchesContext(RE_Render *r) const | RE_ContextSpecificObject | |
| print(RE_Render *r, std::ostream &os) const | RE_VertexMap | |
| RE_ContextSpecificObject() | RE_ContextSpecificObject | inline |
| RE_VertexMap(int num_attribs=0) | RE_VertexMap | |
| removeAttrib(const UT_StringHolder &attrib_name) | RE_VertexMap | |
| removeTexBuffer(const UT_StringHolder &attrib_name) | RE_VertexMap | |
| setAttrib(RE_VertexArray *attrib, RE_GPUType shader_type, int attribute_location) | RE_VertexMap | |
| setAttrib(const UT_StringHolder &attrib_name, RE_GPUType t, int vsize, int attribute_location, RE_GenericAttribID id, int64 *maskptr=nullptr) | RE_VertexMap | |
| setConstAttrib(const UT_StringHolder &attrib_name, RE_GPUType t, int vsize, int attribute_location, RE_GenericAttribID id) | RE_VertexMap | |
| setMapSize(int nv) | RE_VertexMap | |
| setTexBuffer(const UT_StringHolder &attrib_name, bool unbind_attr) | RE_VertexMap | |
| ~RE_ContextSpecificObject() | RE_ContextSpecificObject | inlinevirtual |
| ~RE_VertexMap() override | RE_VertexMap |