| addLocalVariable(exint srcelem, const char *attrib, const char *local) | VEX_GeoCommandQueue< PREC > | |
| addPoint(exint srcelem, VEXvec3< PREC > pos) | VEX_GeoCommandQueue< PREC > | |
| addPoint(exint srcelem, VEXint< PREC > srcpt) | VEX_GeoCommandQueue< PREC > | |
| addPrim(exint srcelem, VEX_GeoPrimType primtype) | VEX_GeoCommandQueue< PREC > | |
| addVertex(exint srcelem, VEXint< PREC > primnum, VEXint< PREC > ptnum) | VEX_GeoCommandQueue< PREC > | |
| addVisualizer(const UT_StringHolder &visualizer) | VEX_GeoCommandQueue< PREC > | |
| agentAddClip(exint srcelem, VEXint< PREC > primnum, const UT_StringHolder &clip_name, const UT_StringHolder &clip, const bool keep_ref) | VEX_GeoCommandQueue< PREC > | |
| BlockArray typedef | VEX_GeoCommandQueue< PREC > | |
| findEdit(VEX_GeoDictType dict, const UT_StringRef &name) | VEX_GeoCommandQueue< PREC > | |
| findOrCreateEdgeGroupEdit(const UT_StringHolder &groupname) | VEX_GeoCommandQueue< PREC > | |
| findOrCreateEdit(VEX_GeoDictType dict, const UT_StringRef &name) | VEX_GeoCommandQueue< PREC > | |
| findOrCreateUsdEdit(VEX_GeoDictType dict, const UT_StringRef &path, const UT_StringRef &name) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< VEXfloat< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< VEXvec2< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< VEXvec3< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< VEXvec4< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< VEXmat2< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< VEXmat3< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< VEXmat4< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< VEXint< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< const char * > &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenArray(const UT_Array< UT_OptionsHolder > &arr) | VEX_GeoCommandQueue< PREC > | |
| hardenString(const char *str) | VEX_GeoCommandQueue< PREC > | |
| isEmpty() const | VEX_GeoCommandQueue< PREC > | inline |
| merge(VEX_GeoCommandQueue &src) | VEX_GeoCommandQueue< PREC > | |
| myAgentAddClip | VEX_GeoCommandQueue< PREC > | |
| myAgentChannelEdit | VEX_GeoCommandQueue< PREC > | |
| myAgentClipEdit | VEX_GeoCommandQueue< PREC > | |
| myAgentLayerEdit | VEX_GeoCommandQueue< PREC > | |
| myAgentXformEdit | VEX_GeoCommandQueue< PREC > | |
| myAttribEdit | VEX_GeoCommandQueue< PREC > | |
| myAttribEditIndexMap | VEX_GeoCommandQueue< PREC > | |
| myAttribRemoval | VEX_GeoCommandQueue< PREC > | |
| myEdgeGroupEdit | VEX_GeoCommandQueue< PREC > | |
| myLocalVariables | VEX_GeoCommandQueue< PREC > | |
| myNetPoints | VEX_GeoCommandQueue< PREC > | |
| myNetPrims | VEX_GeoCommandQueue< PREC > | |
| myNetVertices | VEX_GeoCommandQueue< PREC > | |
| myNewVisualizers | VEX_GeoCommandQueue< PREC > | |
| myNumPoint | VEX_GeoCommandQueue< PREC > | |
| myNumPrim | VEX_GeoCommandQueue< PREC > | |
| myNumVertex | VEX_GeoCommandQueue< PREC > | |
| myPointAdd | VEX_GeoCommandQueue< PREC > | |
| myPointRemove | VEX_GeoCommandQueue< PREC > | |
| myPointWithPrimRemove | VEX_GeoCommandQueue< PREC > | |
| myPrimAdd | VEX_GeoCommandQueue< PREC > | |
| myPrimChannelEdit | VEX_GeoCommandQueue< PREC > | |
| myPrimRemove | VEX_GeoCommandQueue< PREC > | |
| myPrimWithPointRemove | VEX_GeoCommandQueue< PREC > | |
| myUsdEdit | VEX_GeoCommandQueue< PREC > | |
| myUsdEditIndexMap | VEX_GeoCommandQueue< PREC > | |
| myVertexAdd | VEX_GeoCommandQueue< PREC > | |
| myVertexRemove | VEX_GeoCommandQueue< PREC > | |
| myVertexRewire | VEX_GeoCommandQueue< PREC > | |
| primChannelClear(exint srcelem, VEXint< PREC > primnum) | VEX_GeoCommandQueue< PREC > | |
| primChannelDestroyKey(exint srcelem, VEXint< PREC > primnum, float time) | VEX_GeoCommandQueue< PREC > | |
| primChannelInsertKey(exint srcelem, VEXint< PREC > primnum, float time) | VEX_GeoCommandQueue< PREC > | |
| primChannelSetKeyAccel(exint srcelem, VEXint< PREC > primnum, float time, float accel, VEX_GeoPrimChannelKeyHalf half=VEX_GeoPrimChannelKeyHalf::InOut) | VEX_GeoCommandQueue< PREC > | |
| primChannelSetKeySlope(exint srcelem, VEXint< PREC > primnum, float time, float slope, VEX_GeoPrimChannelKeyHalf half=VEX_GeoPrimChannelKeyHalf::InOut) | VEX_GeoCommandQueue< PREC > | |
| primChannelSetKeyValue(exint srcelem, VEXint< PREC > primnum, float time, float value, VEX_GeoPrimChannelKeyHalf half=VEX_GeoPrimChannelKeyHalf::InOut) | VEX_GeoCommandQueue< PREC > | |
| removeAttrib(VEX_GeoDictType owner, const UT_StringHolder &name) | VEX_GeoCommandQueue< PREC > | |
| removePoint(exint srcelem, VEXint< PREC > ptnum, bool includeprims) | VEX_GeoCommandQueue< PREC > | |
| removePrim(exint srcelem, VEXint< PREC > primnum, bool includepoints) | VEX_GeoCommandQueue< PREC > | |
| removeVertex(exint srcelem, VEXint< PREC > primnum) | VEX_GeoCommandQueue< PREC > | |
| rewireVertex(exint srcelem, VEXint< PREC > primum, VEXint< PREC > vtxidx, VEXint< PREC > ptnum) | VEX_GeoCommandQueue< PREC > | |
| setAgentChannelValue(exint srcelem, VEXint< PREC > primnum, VEXfloat< PREC > value, VEXint< PREC > channelidx) | VEX_GeoCommandQueue< PREC > | |
| setAgentClips(exint srcelem, VEXint< PREC > primnum, const UT_Array< VEXint< PREC >> &clipids, const UT_Array< VEXfloat< PREC >> &cliptimes, const UT_Array< VEXfloat< PREC >> &clipweights, const UT_Array< VEXint< PREC >> &clipxformgroupids, const UT_Array< VEXint< PREC >> &cliplayerids, const UT_Array< VEXint< PREC >> &cliplayermodes, const UT_Array< VEXfloat< PREC >> &cliplayerweights, const UT_Array< VEXint< PREC >> &cliplayerparents) | VEX_GeoCommandQueue< PREC > | |
| setAgentLayers(exint srcelem, VEXint< PREC > primnum, const UT_Array< VEXint< PREC >> &layer_ids, bool is_collision) | VEX_GeoCommandQueue< PREC > | |
| setAgentTransform(exint srcelem, VEXint< PREC > primnum, const VEXmat4< PREC > &xform, VEXint< PREC > xformidx, bool worldspace) | VEX_GeoCommandQueue< PREC > | |
| setAgentTransforms(exint srcelem, VEXint< PREC > primnum, const UT_Array< VEXmat4< PREC >> &xforms, bool worldspace) | VEX_GeoCommandQueue< PREC > | |
| setEdgeGroup(exint srcelem, const UT_StringHolder &groupname, VEXint< PREC > ptnum0, VEXint< PREC > ptnum1, VEXint< PREC > data) | VEX_GeoCommandQueue< PREC > | |
| sort() | VEX_GeoCommandQueue< PREC > | |
| VEX_GeoCommandQueue() | VEX_GeoCommandQueue< PREC > | |
| ~VEX_GeoCommandQueue() | VEX_GeoCommandQueue< PREC > | |