| boxHitAndDist2(const BoxType &boxes, const float max_dist_squared, const uint internal_node_num, v4uf &dist2) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
| BoxType typedef | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| BVHQueryCone(const TS &p0, const TS &dir, const float angle, const POSITION_ARRAY &positions, const RADIUS_ARRAY &radii) | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
| FloatType typedef | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| getDistToSurface(const UT_FixedVector< T, NAXES > &point) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
| isValid(uint tree_point_index) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
| myAngle | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| myCosAngle | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| myDir | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| myP0 | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| myPositions | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| myRadii | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| mySinAngle | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| myVP0 | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
| queryDistance2(const TS &tree_point, const RADIUS_ARRAY &radii, uint index) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
| sphereIntersects(const UT_FixedVector< T, NAXES > ¢er, const T rad) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
| theAllPointsValid | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | static |