7 #ifndef PXR_USD_USD_UTILS_USDZ_PACKAGE_H
8 #define PXR_USD_USD_UTILS_USDZ_PACKAGE_H
67 const std::string& usdzFilePath,
68 const std::string& firstLayerName=std::string(),
69 bool editLayersInPlace =
false);
116 const std::string &usdzFilePath,
117 const std::string &firstLayerName=std::string(),
118 bool editLayersInplace =
false);
122 #endif // PXR_USD_USD_UTILS_USDZ_PACKAGE_H
USDUTILS_API bool UsdUtilsCreateNewUsdzPackage(const SdfAssetPath &assetPath, const std::string &usdzFilePath, const std::string &firstLayerName=std::string(), bool editLayersInPlace=false)
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
USDUTILS_API bool UsdUtilsCreateNewARKitUsdzPackage(const SdfAssetPath &assetPath, const std::string &usdzFilePath, const std::string &firstLayerName=std::string(), bool editLayersInplace=false)
#define PXR_NAMESPACE_CLOSE_SCOPE