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writeCtrlFlags.h
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1 //
2 // Copyright 2017 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
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14 // You may obtain a copy of the Apache License at
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24 
25 #ifndef __GUSD_WRITECTRLFLAGS_H__
26 #define __GUSD_WRITECTRLFLAGS_H__
27 
28 #include "gusd/api.h"
29 #include "pxr/pxr.h"
30 
31 #include <GT/GT_Primitive.h>
32 
34 
35 // Flags indicating how we want to write geometry to a USD file. These flags
36 // are initialized by the ROP but they may be modified by primitive attributes.
37 // Values set in geometry packed prims will be inherited by the children of that
38 // prim.
39 
41 
42  // Flags indicating what data to write when we are writing overlays
43  bool overPoints; // For point instancers, overlayPoints and overlayTransforms are synonymous.
46  bool overAll; // Completely replace prims, including topology.
47  // For point instancers, if overlayAll is set and
48  // prototypes are specified, replace the prototypes.
49 
53 
55  : overPoints( false )
56  , overTransforms( false )
57  , overPrimvars( false )
58  , overAll( false )
59  , writeStaticGeo( false )
60  , writeStaticTopology( false )
61  , writeStaticPrimvars( false )
62  {}
63 
64  // Update flags with values read from prims attributes.
65  GUSD_API
66  void update( const GT_PrimitiveHandle &prim );
67 
68  static bool getBoolAttr(
69  const GT_PrimitiveHandle& prim,
70  const char *attrName,
71  bool defaultValue );
72 };
73 
75 
76 #endif // __GUSD_WRITECTRLFLAGS_H__
GUSD_API void update(const GT_PrimitiveHandle &prim)
static bool getBoolAttr(const GT_PrimitiveHandle &prim, const char *attrName, bool defaultValue)
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1432
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91
#define GUSD_API
Definition: api.h:40