Houdini Engine 3.5
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#include <HAPI_Common.h>
Public Attributes | |
float | position [HAPI_POSITION_VECTOR_SIZE] |
The world position of the viewport camera's pivot. More... | |
float | rotationQuaternion [HAPI_QUATERNION_VECTOR_SIZE] |
The direction of the viewport camera stored as a quaternion. More... | |
float | offset |
Contains the information for synchronizing viewport between Houdini and other applications. When SessionSync is enabled, Houdini will update this struct with its viewport state. It will also update its own viewport if this struct has changed. The data stored is in Houdini's right-handed Y-up coordinate system.
Definition at line 1900 of file HAPI_Common.h.
float HAPI_Viewport::offset |
The offset from the pivot to the viewport camera's actual world position.
Definition at line 1910 of file HAPI_Common.h.
float HAPI_Viewport::position[HAPI_POSITION_VECTOR_SIZE] |
The world position of the viewport camera's pivot.
Definition at line 1903 of file HAPI_Common.h.
float HAPI_Viewport::rotationQuaternion[HAPI_QUATERNION_VECTOR_SIZE] |
The direction of the viewport camera stored as a quaternion.
Definition at line 1906 of file HAPI_Common.h.