Houdini 20.0 Shelf tools

Sprite Particles shelf tool

Sets the sprite display for particles.

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The POP Sprite node adds attributes to specify the sprite display of particles. The default is a smoke puff, which you can change on the POP Sprite DOP node.


You can change the Mode to Sprite Sheet on the POP Sprite node to use a tiled array that you can create using the Mosaic COP.

Using Sprite Particles

  1. Create a particle system using the Location or Source shelf tools.

  2. Click the Sprite Particles tool on the Particles tab.

For specific parameter help, see the POP Sprite node help.

See also

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.