Hair Utils tab
Creates a Guide Deform object in the network.
This tool creates a Guide Deform object, which moves a static set of guides with an animated skin.
For more information, see Guide Deform or the Fur Workflow help.
Adds fur to a surface.
Creates a guide curves from a skin geometry or manipulates the guides of another groom object.
Merge Groom Objects
Combines the guides and skin of multiple groom objects.
Adds physics simulation to a set of guides.
Generates hair based on a groom node object’s output.
Isolate Groom Parts
Hide and disable unselected parts of a groom for faster feedback.
Toggle Hair Display
Turns the display flag of the Hair Generate object on and off.
Generate Hair Cards
Converts dense hair curves to a polygon card, keeping the style and shape of the groom.
Hair Card Texture
Creates textures to be applied to existing hair cards.