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This tool is useful for constraining a constrained object to another. For example, you can constrain two things rolling down a hill together.
You need to create a constrained RBD object before you can use this tool.
This constraint will not work with packed primitives. However, you can achieve the equivalent using a constraint network.
Using Parent Constraints
Click the Parent Constraint tool on the Rigid Bodies or Animation tab.
Select the constraint to change parent and press Enter to confirm your selection.
Select the new goal object and press Enter to confirm your selection.
Moving a Parent Constraint
Click the Dynamics Select Mode button on the selector and handle controls toolbar.
Click LMB the constrained object in the scene view.
Click RMB the Dynamics Select Mode button and turn on the Dynamics Modifiers checkbox.
Click LMB the constraint you want to edit and press Enter to display the transformation handles.
Switching to the dynamics level