Houdini 20.0 Shelf tools

Colored Smoke shelf tool

Turns the selected object into a turbulent source of colored smoke.

Overview

This tool creates an example setup to demonstrate how to source color into a smoke simulation.

See how to use the pyro tools.

Tips

  • If the object has a velocity point attribute (v), the Volume Rasterize Attributes SOP will create a velocity volume for the simulation.

    To add velocity attributes to the object, use the Point Velocity SOP.

  • Use the disturbance and turbulence controls on the Pyro Solver’s Shape tab to add detail or change motion.

  • Use the settings on the object’s Pyro Source and Attribute Noise SOPs to change the emission.

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical