Houdini 21.0 Shelf tools

Ground Shockwave shelf tool

Creates a large scale shockwave simulation.

On this page

This shelf tool sets up a sparse pyro simulation of a large scale shockwave that expands out from the world origin.

Pyro simulation in the viewport. Color space: ACES, Voxels Size: 0.1.
Pyro simulation rendered with Karma. Color space: ACES, Voxels Size: 0.1.

Important Nodes

pyroburstsource1

The pyroburstsource1 creates the source points for the shockwave simulation.

Learning from this example

To...Do this

Change the start frame of the shockwave

Adjust the Constant Value parameter on the adjust_startframe1 node.

Change the shape of the shockwave

Adjust the Offset parameter on the pyroburstsource1 under the Add Shape Noise checkbox.

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical