Houdini 21.0 Shelf tools

Thruster Exhaust shelf tool

Creates a thruster exhaust setup layering together multiple VDBs and sparks.

On this page

The thruster exhaust shelf tool consists of multiple Pyro Thruster Exhaust nodes that are layered together to create a more complex looking thruster. This shelf tool doesn’t use any simulations. The thruster elements and sparks come from the Pyro Thruster Exhaust nodes.

Pyro simulation in the viewport. Color space: ACES, Voxels Size: 0.025.
Pyro simulation rendered with Karma. Color space: ACES, Voxels Size: 0.025.

Important Nodes

pyrothrusterexhaust1

The pyrothrusterexhaust1 node generates long exhaust rays with soft falloff, and is also responsible for generating spark particles.

pyrothrusterexhaust2-4

These nodes generate shorter and more detailed exhaust rays.

pyrothrusterexhaust5

This node generates another long exhaust ray with more contrast and broader shapes.

pyrothrusterexhaust6

This node generates occasional bursts used to add fast fire streaks.

Understanding Thruster Exhaust

To...Do this

Increase the resolution of the thruster

Adjust Voxel Size parameter on the General tab on any of the Pyro Thruster Exhaust nodes.

Change the size of the thruster

Adjust Length parameter on the General tab on any of the Pyro Thruster Exhaust nodes.

Introduce breakup into the thruster

Turn on the Noise and/or Distortion parameters on the Exhaust tab on any of the Pyro Thruster Exhaust nodes.

Change the animation speed of the thruster

Adjust the Speed parameter on the Exhaust tab on any of the Pyro Thruster Exhaust nodes.

Change the amount of sparks

Adjust the Point Count parameter on the Particles tab on the pyrothrusterexhaust1 node, which is responsible for generating the spark particles.

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical