Houdini 20.0 Shelf tools

Visibility shelf tool

Reverses or cycles the vertex order of faces.

On this page

Overview

This tool is useful for making primitives invisible so you can edit parts of your model without accidentally modifying other nearby parts.

Using Visibility

  1. Select the primitives to hide or expose.

  2. Click the Visibility tool on the Model tab.

    You can edit the visibility settings in the parameter editor.

This tool does not delete the selected area, it merely hides it. This is useful because the remaining points do not change as they would if the area was deleted and it does not affect rendering.

You can get primitives to reappear by choosing Expose Primitives in the Action drop-down menu in the parameter editor or by deleting or bypassing the visibility node in the network editor.

For specific parameter help see the Visibility node help.

See also

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical