hi,
i have a camera imported as fbx from maya, so baked keyframes on every frame.
now i have to scale some animation curves by a specific factor numerically...
i tried with regular expression on the channels, but that dosnt work.
in maya i would select all keyframes of a channel in the graph editor and type in *= .001 on the values, that gives me the scaled curve...
how can be this done in houdini? any hints?