ajz3d
March 12, 2025 12:42:53
Hello.
I wonder if it is possible to disable (OpenGL/Vulkan) viewport texture filtering. Sometimes I wish I could clearly see each texel, especially while working with COPs. There is nothing in display options or preferences that would address that, but maybe someone knows of a hack or some obscure envar that would disable it?
jsmack
March 13, 2025 00:06:22
I would also like to know this.
Neronie
March 13, 2026 13:14:04
Also would love this feature. I am working on stylized pixel art and feel like it is essential for a proper workflow.
GrahamDClark
March 13, 2026 14:11:58
Forgot I subscribed to this topic a while ago. I would like to know too.