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Full Version: Day 14 | Texture: COPS | GRAFFITI | Image
Root » Mardini 2025 » Day 14 | Texture: COPS | GRAFFITI | Image
rmagee
Texture week is just about over - great to see everyone trying their hands at COPERNICUS - today's prompt is GRAFFITI.

If you are going to submit around the deadline, be sure to check the time. We had a few entries on day 12 that were 1-5 minutes too late - too close to miss out on the daily point.

To clarify, if you are interested in winning the Iron Heart prize you have to submit one entry for every day. These DO NOT have to be on time. You must have all of them ready by April 7th - more on that later. But to get a daily point and to be eligible for winning the day, you must hit the midnight EDT deadline.

johancc
Day 14 : Grafitti. I had so much fun in this one



Networks:

yatu8
Day14:Graffiti
MatijaK
d14
plasmo310

btakis
day 14: Graffit
Particle sim turned into a Texture in Copernicus and rendered with Karma. Spraycan Model and concrete Texture by Greyscale gorilla.






merida
day14 graffiti texture
AlfredoSMC
Graffiti
jebinrohit
Graffiti
raph_dam1202
Day 14 : graffiti
James_Hardy
Day 14 - Run! The fuzz is here!



ai_yos
Best regards for day 14.
I'm glad I got used to operating the COP for a bit.
mardiniMelissa
Day 14 : graffiti
Andreas_M4
people went over flippy with some paint
PPZ
font to blackbook
Umang_Raj
Day 14
Graffiti, and Happy Holi!!
The Graffiti texture was made as a decal texture with alpha map, background concrete texture taken from GSG.
leviathanbadger
Happy pi day!



Node tree:

mkgis
Had so much fun with this one today!


see additional attachments for legible COP network.
gou
Hello.
I present you snek. Cheers!
nakajima0106
Day 14 : graffiti
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