Search - User list
Full Version: Updating an animated object through vellum solver
Root » Technical Discussion » Updating an animated object through vellum solver
rlaffittem
Hello!

I have a few animated plants which grow from nothing until they fully extend. I am trying to run them through a vellum solver but they are disappearing once I start the sim. Is there a way to update the solver to let it know when each leaf starts appearing?

-Raf

tamte
- make sure your animated geometry (AG) has constant point cloud
- use Vellum Rest Blend DOP to update rest of all non-pin constraints on every substep or at least frame from the AG
- in case you have any pin or soft pin constraints that help anchor or atteact the vellum geo make sure your target heometry is also using AG
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB