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Root » Houdini Indie and Apprentice » RBD Packed Object Custom Collision Dop Network
Andrius8
Hello, I was wondering was there a way to change collision information with your own collision geo for packed objects inside of dop net.

Ill provide screenshots.

I have a simple wall with a hole for a window and I don't want to use concave collision since concave slows down the simulation by A LOT.

Is there a way to input my own collision or cut out a hole with convex hull collision?


You can see in the picture I am using convex hull and close to the hole's corners there is convex collision errors which are later interacting with the window(which you can't see in the screenshot) making it break since the collision are intersecting.
Tanto
Cola8 might be able to help you, he had an eerily similar problem.
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