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Full Version: Why does Debris source "shrink" in substeps?
Root » Houdini Indie and Apprentice » Why does Debris source "shrink" in substeps?
Integral3D
I've been trying to figure out why the debris source behaves like it does in the video. Shrinking down to 0 between frames. Its really messing up my volume sourcing. Ive tried caching with global substeps and substeps on the file cache. I've tried running straight from the bullet solver and all the other configurations with tranform peices. Anyone know why this happens?
CYTE
You have enabled display "fractional frames" in the timeline and display a cached sequence which does not contain substep data.

Cheers
CYTE
Integral3D
CYTE
You have enabled display "fractional frames" in the timeline and display a cached sequence which does not contain substep data.

Cheers
CYTE

Yes I know im displaying subframes. And as i told you the fractured peices have substeps and i can confirm that by seeing them move with the subframe scrolling. Yet when i run it through the debris source this happens
CYTE
Ah sry, didn't read carefully enough. But what happens when you disable the fractional frames? Does it behave normally then?
Integral3D
CYTE
Ah sry, didn't read carefully enough. But what happens when you disable the fractional frames? Does it behave normally then?
It all "works" just fine. Just that when i crank up substeps on following solvers it doesnt work since the Debris source does this in the substepps
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