toonafish
July 8, 2025 09:00:31
I'm trying to scale an object from a custom Pivot Position ( Insert > move Pivot ), but when I then want to reset the Pivot after scaling, Houdini completely screws up the objects position.
One would expect Houdini to automatically compensate for the adjusted COG after scaling, but this seems not to be the case.
Is this a bug ?
I attached a video that might show the issue better.
freshbaked
July 8, 2025 12:00:50
To me this seems like the expected behavior. Use additional transform sops if needed.
toonafish
July 8, 2025 13:03:45
Ok, thanks, that's what I was afraid of.
One would expect the Pivot to be independent of the Centroid, so it would be possible temporarily adjust the Pivot without affecting the Centroid and it would automatically compensate any transforms made from a different Pivot position/rotation.
But I guess that would be too easy...
freshbaked
July 8, 2025 15:19:34
You can do this type of thing with object level transformations.
toonafish
July 8, 2025 15:40:33
Thanks, but that’s a completely different story that transforms the complete object, and with it’s own issues…
Tanto
July 8, 2025 16:41:15
You can create a new transform sop to transform from a different pivot, or use edit sop and commit the transform before moving the pivot.