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Full Version: Karma rounded edges does not work in XPU with Face Subsets
Root » Solaris and Karma » Karma rounded edges does not work in XPU with Face Subsets
jarjarshaq
As the title says, in 20.5.410 XPU does not render rounded edges when assigning materials to geometry subset faces (ie, groups). However, it does work in Karma CPU.
jarjarshaq
The only real work-around I can find is to "switch" shaders inside of the material driven by a primitive primvar attribute.

Here's a couple screen caps just to illustrate.
brians
do you mind filing this as a bug?
thanks
jarjarshaq
brians
do you mind filing this as a bug?
thanks

I made a bug ticket. TY!
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