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chris_wood
Hello.

Is an Apex animatable camera on the cards for H21?
Or a useable workaround.
I didn't notice anything in the Keynote.



Chris Wood
CG Lead
Time Based Arts
edward
It's still on the roadmap. There was a bigger project to bring APEX into Solaris but unfortunately, we ran out of time for the H21 release.
chris_wood
Thanks Edward,

Good to know.
We've used Apex across a handful of characters in a recent production.
Integrated cams within a scene animate was defo one of the things we missed the most.

Cheers,
Chris

Chris Wood
CG Lead
Time Based Arts
guilhermecasagrandi
edward
It's still on the roadmap. There was a bigger project to bring APEX into Solaris but unfortunately, we ran out of time for the H21 release.

I thought you guys would bring everything to SOPS and move away from object-level, since it's the only remaining context that is not procedural... kind of a packed camera.

Building the shot in a mix of obj and sops before moving to Solaris/USD is still valid and, for many reasons, faster and easier to manage than in the stage.
edward
We hear you! A packed camera is a topic that we've discussed internally.
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